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  1. #1
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by TanukiSoba View Post
    ・Tank Role's Even though the DPS is roughly the same level, there are differences in support skills.
    * I think DRK are few things to do at OFF-TANK(off grit) and, not good DPS.
    * feel that DRK is designed on the premise of MainTank. Do you have a reason to do ST/OT(sub-tank, off-tank) with DRK?

    ・PALADIN is very useful(Good Tank, Good DPS, Good Support skills). If either WAR or DRK is strengthened, the other will be dismissed.
    * PLD and WAR can use 2 type overall barriers. WAR&PLD very useful for future Raid content.

    ・Some skills need Adjustments.
    -Dark Passenger
    -Blood Price
    -Sole Survivor
    -TBN
    etc..

    Myabe, Everyone(mean japanese players) is worried that DRK has nothing to adjust/buff.

    In the first place, even if development does not know what you want to do with tanks will also encourage players' distrust.
    TANK lole's attack status changed to VIT, and, accessory STR status problem etc...

    *Sorry not good at English. Using translation website*
    It sounds like we are all complaining about the same things lol, I think there are plenty of things to adjust, but personally I think the dev's are unsure of what they want dark knight to actually do. We are also frustrated with the silence.
    (0)

  2. #2
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by Chrono_Rising View Post
    It sounds like we are all complaining about the same things lol, I think there are plenty of things to adjust, but personally I think the dev's are unsure of what they want dark knight to actually do. We are also frustrated with the silence.
    From what I can gather from the Japanese tank threads, that's pretty much the case.
    The DRK players that have spoken up have said pretty much the same, or very similar, things that you have seen here in the English threads and have expressed disappointment in no changes for DRK.
    The problem there also seems to be similar to here, where the DRK complaints seem to get drowned out or overshadowed by complaints for the other jobs, particularly by WAR players. Seems no matter what part of the world, WAR players tend to be the most vocal.
    (0)

  3. #3
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by TouchandFeel View Post
    From what I can gather from the Japanese tank threads, that's pretty much the case.
    The DRK players that have spoken up have said pretty much the same, or very similar, things that you have seen here in the English threads and have expressed disappointment in no changes for DRK.
    The problem there also seems to be similar to here, where the DRK complaints seem to get drowned out or overshadowed by complaints for the other jobs, particularly by WAR players. Seems no matter what part of the world, WAR players tend to be the most vocal.
    Has there been any differences in what the JP players are suggesting for changes to the job?
    (0)

  4. #4
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by WhyAmIHere View Post
    Has there been any differences in what the JP players are suggesting for changes to the job?
    It seems fairly similar. We on the English forums tend to put out more and admittedly often crazier (for better or worse) or more complex suggestions, while I tend to see more just pointing out of what they feel is a problem with light and simple suggestions for fixes on the JP forums.

    For example, one that I see pretty often is they feel Blood Price is weak and they suggest it return a bit more MP. Pretty sure I saw Shadow Wall and it being worse than Vengeance and Sentinel brought up with the suggestion to shorten the recast. Saw some people say that Delerium felt underwhelming and I think they wanted a shorter recast on it. I'm sure there's more I just don't recall off the top of my head.

    So all in all really not all that different, just on the tamer end.
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  5. #5
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by TouchandFeel View Post
    It seems fairly similar. We on the English forums tend to put out more and admittedly often crazier (for better or worse) or more complex suggestions, while I tend to see more just pointing out of what they feel is a problem with light and simple suggestions for fixes on the JP forums.

    For example, one that I see pretty often is they feel Blood Price is weak and they suggest it return a bit more MP. Pretty sure I saw Shadow Wall and it being worse than Vengeance and Sentinel brought up with the suggestion to shorten the recast. Saw some people say that Delerium felt underwhelming and I think they wanted a shorter recast on it. I'm sure there's more I just don't recall off the top of my head.

    So all in all really not all that different, just on the tamer end.
    Well damn.

    On the note of "class identity" and the dev's being silent, sure would help to know what/how they expect the class to be played. with quietus/AD/Sole Survivor/Salted Earth/BPrice being parts of our kit the only thing i can take away from it is we're expected to do mass-pulls and attack as many mobs as possible, with a few skills tossed in for boss encounters.
    (0)