So we got a différence near 7-8 time of efficacity in favor for the War, even with the low cooldown of the DRK the comparison is nothing more than the best joke ever we can make at least 6 TBN for 1 Buff of the war, And for calculation even with the low cooldown we can protect 30k damage MAX but the war up this near 40k (More than 30% difference, and i don't talk about the fact that we absorb 5k damage for just one person on a Aoe damage if we use it for this)
Let's make an other comparison of the skill :
DRK / WAR
Target : 1 / Everyone
Quantity : 10% Max HP / 8% Max HP
Cooldown : 15 Sec / 90 Sec
Duration : 5 Sec / 15 Sec
See the problem ?
I just have a question for finishing this :
How can you explain that both the WAR and the DRK have a mitigation CD of 30% Damage but the WAR got a counter on it and it's 60 seconde less long for recharge ? You have 4 hours xD