Page 50 of 98 FirstFirst ... 40 48 49 50 51 52 60 ... LastLast
Results 491 to 500 of 975
  1. #491
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Yeah I think if the translations are correct drk may be the least desired tank. Honestly it seems like the only way to get a response and our issues addressed is to just stop playing dark all together.

    Just hope they change their minds when they release patch notes.
    (0)
    Last edited by Chrono_Rising; 09-30-2017 at 12:28 AM.

  2. #492
    Player
    AngelyLowell's Avatar
    Join Date
    Aug 2016
    Posts
    191
    Character
    Angely Moonlight
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    I am so sad. I really hoped for some DRK adjustments in 4.1.

    But we will get none.

    I'll stick to DRK, I really like the job, but the other tanks are getting better treatments.
    (2)

  3. #493
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,129
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    So everyone who is already playing DRK should keep playing DRK and make sure that DRK is more desired than other tanks...? Feels like this expansion so far has been #DRKisthenewMNK/DRG mostly because of how they are fixing anything BUT DRK... just a slap to the face really... I actually have my DRK camped out where the 1st DRK trainer was located at...
    (0)

  4. #494
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    I am sitting on the edge to the shadows, alone, while the other kids are playing, laughing, having fun... I must not have fun anymore, I must suffer. Only the Darkness is my companion... and the silver blade of my greatsword. A reflection of my face in the polished metal - am I... crying..?
    (8)

  5. #495
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Tint View Post
    I am sitting on the edge to the shadows, alone, while the other kids are playing, laughing, having fun... I must not have fun anymore, I must suffer. Only the Darkness is my companion... and the silver blade of my greatsword. A reflection of my face in the polished metal - am I... crying..?
    (2)

  6. #496
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by DRKoftheAzure View Post
    So everyone who is already playing DRK should keep playing DRK and make sure that DRK is more desired than other tanks...? Feels like this expansion so far has been #DRKisthenewMNK/DRG mostly because of how they are fixing anything BUT DRK... just a slap to the face really... I actually have my DRK camped out where the 1st DRK trainer was located at...
    Honestly? I'd say do the precise opposite. The devs seem to respond much faster when people abandon a job en masse. White Mage had numerous changes happen after the emphasis backlash prior to SB's release. Warrior, Machinist, Scholar, Summoner and Dragoon all had tweaks or straight buffs applied when people stopped playing them. Granted, Dark Knight did get a buff to Quietus, but it's been ignored ever since.
    (0)

  7. #497
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by AngelyLowell View Post
    I am so sad. I really hoped for some DRK adjustments in 4.1.

    But we will get none.

    I'll stick to DRK, I really like the job, but the other tanks are getting better treatments.
    We dont know if we dont get any change, just the lack of info in the letter for the tank Who need more love make us think we Will just get minor changes and let the WAR destroy us even more in every field, lets wait to the patch notes.
    (0)

  8. #498
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Deathshiro View Post
    Soo from the looks of the live letter... No DRK adjustments . But hey WARRIORS get a Fell Cleave buff and a shield on Shake it off! Not like DRK needed mitigation & damage or anything...
    Shiro, not sure if FC is getting a buff and it remains to be seen if shake it off changes will actually be useful.

    That being said...what the heck on ZERO DRK DISCUSSION AT ALL. Not even to say "stay tuned!" What is the point of this thread if they can't even say "working on it"?

    (PS, it's me =P)
    (0)

  9. #499
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,129
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    List of personal DRK changes:
    • Hard Slash: Add Dark Arts potency of 300 and generates 1 blood
    • Spinning Slash: Add Dark Arts combo potency of 350 and generates 3 blood
    • Blood Weapon: Remove Grit restriction, add the effects of "increase damage dealt by 10%" and "convert physical damage dealt as HP" while also adding "Cannot be used with Blood Price" and reduce recast to 30 seconds. Grit effect would be "Ignores Grit damage dealt penalty"
    • Power Slash: Add Dark Arts combo potency of 420 and add the effect "increase targets damage received by 10%." baseline with Dark Arts effect "Increase damage dealt by 10%" And generates 10 blood
    • Syphon Strike: generates 3 blood
    • Blood Price: Remove Grit restriction, add the effect additions of Blood Weapon but with the effect of "increase HP recovery via healing magic by 10%" instead of "Increased damage dealt." Also add "Cannot be used with Blood Weapon." and reduce recast to 30 seconds. Grit effect would be the same as Blood Weapon
    • Souleater: Make "convert physical damage into HP" baseline, have Dark Arts be "Increase damage dealt by 10%" and add Grit effect of "Reduce targets damage dealt by 10%"
    • Dark Passenger: Change Dark Arts effect from inflict blind to "Reduces damage dealt by 10%"
    • Dark Mind: Add "decrease physical vulnerability."
    • Dark Arts: Remove "Dark Arts fades upon use" restriction on all effects that are affected by Dark Arts, remove timer on Dark Arts and add the effect "Darkside fades when MP reaches 0"
    • NEW Weaponskill at level 49: Scourge Delirium, combos off of Syphon Strike with combo potency off 300 and Dark Arts combo potency 400 with Damage over time potency 50 for 30 seconds baseline effect with Dark arts effect of decreased targets damage dealt by 10%." and uses the Heavensward Delirium animation because it looks cool. Also have it generate 10 blood and 5 blood per DoT tick
    • Abyssal Drain: increase potency to 150 and make "Convert Damage dealt into HP" baseline with Dark Arts potency of 350.
    • Sole Survivor: add "increase targets damage recieved by 10%." Any enemies that would be nearby in 10yalms radius would be marked with Another Victim that lasts 30 seconds and Increases the damage they recieve for 30 seconds.
    • Delirium: change name to "Blood Force" and change effect to "Restores HP and MP by 10%" with Dark Arts effect 20%.
    • Quietus: change cost from Blood gauge to TP.
    • The Blackest Night: Additional shield break effect "increase HP recovery via healing magic and damage dealt by 5% and decrease damage taken by 5%." Dark Arts effect of making it party/raid wide shield that lasts 10 seconds
    These changes can be done in gradually so that way the devs don't have to work on JUST DRK.
    (0)
    Last edited by DRKoftheAzure; 10-14-2017 at 12:05 AM.

  10. #500
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Yeah let's just make DRK do 4000 dps in full tank stance(5k without!!) AND bring more utility than NIN MCH Land PLD combined....totally balanced, why didn't SE think of that before!?
    (1)

Page 50 of 98 FirstFirst ... 40 48 49 50 51 52 60 ... LastLast