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  1. #9
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Sole Survivor should give Blood. it just feels wrong to not get any Blood when i basically suck up all the life force of my dying enemy.

    And since Sole Survivor is really underpowered now, after they removed the mana drain from Dark Side, i think getting 50 Blood with Sole Survivor is a good way to make the skill more usefull again.

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    And please, please, swap the Level of Delirium and Bloodspiller. It feels really bad to get this new Blood Gauge at lvl 62, without having a real use for it. Delirium is okay in combination with Blood Weapon, but useless in tank stance. All you get is a little mana and in combination with Blood Price even more Blood. In both cases you will have a Blood overflow wich you simply can't use.

    Blood Spiller at 62
    Quietus at 64
    Delirium at 68

    would make more sense.

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    Darkside... this skill feels really useless since 4.0. We activate it once and then we can remove it from our bars... I mean I understand that it prevents us from getting a mana shift from the BLM or stuff. But is that really it's WHOLE purpose? Darkside is in the same spot as Protect. A buff you need, but it's nothing more than a one time activation. It's not even a trade-off like a real stance, since Darkside is always active. And why are still skills locked behind hit?

    All what Darkside really does is your charcter ugly with that aura. Oh, and it's button bloat.

    Can you make Darkside more interesting again? Or can you please remove it otherwise and give us simply a trait at lvl 30 wich buffs our damage by 20% and prevents any mana recovery from outside resscources? Thanks.
    (0)
    Last edited by Tint; 09-23-2017 at 08:14 PM.