

It would be like having a tanking skill that rewards mitigating damage with causing some damage, seems like this should be a thing.Since MP is potency, MP on Bloodspiller would increase Bloodspiller's effective potency, which would, I believe, make TBN a DPS gain over DA. I'm not good at doing all of that math stuff but right now, TBN is only a loss of about 3-4 potency on average, so if you put an MP regen on Bloodspiller, TBN would certainly become a flat potency gain in every scenario.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

