Results -9 to 0 of 981

Threaded View

  1. #11
    Player
    NymeriaVelaris's Avatar
    Join Date
    Sep 2014
    Posts
    19
    Character
    Nymeria Velaris
    World
    Cerberus
    Main Class
    Lancer Lv 70
    Quote Originally Posted by SyzzleSpark View Post
    Well yeah, that's what a lot of us want
    Yes people would like more depth to the dps rotation. But I highly doubt there are many people who want it to be done like you suggested. Even 3.x DRK was easier to optimize compared to what you ask for. Aside from the fact that it would make the class weaker overall on any content without enough outgoing damage to break TBN constantly. Noone really wants that.
    I also think that trying to proc TBN every 15 seconds wouldnt be a fun gameplay mechanic but thats just my personal view.

    I would prefer changes to Dark Passenger and Sole Survivor, to make them regular and impactful parts of the rotation. That would already help quite a bit.


    Quote Originally Posted by Lyth View Post
    I'm not sure that I follow. Bloodspiller isn't a flat gain. Because it costs a GCD, the net potency gain is reduced by the value of the GCD it replaces. You have no control over this.
    You can save up to 2 Bloodspillers. If there is a downtime during a boss fight you can adapt your usages so you end the phase with souleater to avoid losing Bloodspiller value.
    (0)
    Last edited by NymeriaVelaris; 09-04-2017 at 08:20 PM.