Quote Originally Posted by Lyth View Post
One difficulty in moving abilities around is the job quests. The Blackest Night, in particular, is strongly tied in to the Dark Knight job lore at level 70. I think that max level job balance is a more urgent issue than the play experience at lower levels.
I don't know, I think a few tweaks to the low level experience could have a big effect on player retention. I've gotten many friends to try the game out, but most of them just can't get through the ARR slog. Changing the order of some skills would be easy and go a long way to making pre-70 combat less boring.

The general consensus seems to be that RDM is one of the more fun jobs to play at low levels, and I think it's because they have most of their main rotation spells by 30. Imagine if they didn't get the mana gauge and combo until after 60? That's kind of how DRK feels to me right now.