Seriously, the breaking apart of how Blackblood is gained into two separate traits when it could have easily been one is definitely awkward and a huge wasted potential to add a cool passive or mechanic to DRK.Job Traits are a waste as well. Some other jobs have rather uncreative traits too. But limiting to just tanks: consider PLD got Divine Magic Mastery & better Cover, and WAR got Infuriate CD reduction.. ..DRK has two Blackblood traits that just as easily could have been baked into the related CDs - without a trait required (related note: is it really too much to ask for +10 blood from Power Slash). Or if they really felt the Blackblood gauge needed a trait, they could merge the two into one.
Then the other trait could be a quickened trait (ala Infuriate/Aetherflow) or something like DRG's Lance Mastery (something like: every Quietus/BS open up the combo bonus of Siphon Strike)
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