


Why not add damage mitigation to our offensive abilities as debuffs so we survive just as well as PLD or WAR?I'm very happy with my aoe tanking abilities, but feel that once DRK gets into savage, those capabilities are not very useful (or haven't been yet, I've only cleared s1 and s2).
Unfortunately, I did not tank anything more intense than dungeons in Heavensward, so I can't compare savage tanking then to now, but I've talked to people who did and they are of the opinion that DRK is much less viable for savage raids now.
Ultimately, I feel that DRK does need damage mitigation buffs to be as viable in end game content as the other tanking classes.
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