Well yeah, cause that is likely the next patch we'll see.
In the meantime, we ought to keep these threads alive so that the issues that do need fixing do not fall off the radar. The main thing that is keeping DRK in a manageable state is the fact that every fight in savage right now features magical TBs, if not from the boss then from adds, and the DPS checks are relatively lenient. The moment this changes, DRK is going to create problems for groups. Meta aside, the job just feels bad to optimize. The skill floor was brought up way too high, and the skill ceiling is about an inch away from it.