Quote Originally Posted by Lyth View Post
Bloodspiller doesn't quite ignore the Grit penalty. <snip> In short, you lose 5 potency for using the baseline ability in Grit and gain 2 potency for using DA Bloodspiller in Grit. You also gain 35 potency every time you apply DA to it in Grit. The reason for this weirdness is because they buffed the Bloodspiller potency by 20 while leaving the Grit potency unchanged.
Yeah, I know at the moment the potencies vary slightly. What I was trying to suggest and probably worded rather poorly, is that all that seems a bit pointless and Bloodspiller should just be a high potency ability, DA Bloodspiller even higher potency, and Grit shouldn't make any difference either way.
I don't get the purpose of the way it currently is, do they not want you using it when you're not currently MT?