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  1. #1
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    probably a silly question, and maybe even a worse suggestion, but amongst all the desired changes that've been brought up.

    What about making DP a 3rd combo path (with potency adjustments) and maybe keeping it's blind effect for a DA amplification, or adding in something else for it to do.
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  2. #2
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by WhyAmIHere View Post
    probably a silly question, and maybe even a worse suggestion, but amongst all the desired changes that've been brought up.

    What about making DP a 3rd combo path (with potency adjustments) and maybe keeping it's blind effect for a DA amplification, or adding in something else for it to do.
    Neat idea, but probably not something they're gonna do, which chaps my ass because of things they did to re-arrange other jobs' combos in 4.x (savage blade, dancing edge/shadow fang, etc.)

    Like with what they did with DE/SF I find it unfathomable that they didn't simply buff Scourge's base hit to 280 potency and put it where the old Delirium was. And DP is practically Shake It Off-levels of bad (not wholly useless on the same level, but it may as well be with how ludicrously expensive it is)...

    And honestly, with us being the current lowest tank DPS, its not like making any of these changes would make our DPS overpowered. They have plenty of headroom to do things like this.
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