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  1. #11
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    I find DRK to be pretty boring right now. Just in terms of how to make it play a little better, I think
    -Some MP restoration on Bloodspiller - not as much as a Dark Arts, maybe as much as a non-Grit Syphon Strike.
    -High enough potency on Bloodspiller to make using TBN for DPS more attractive
    -One more combo ender. Preferably not a powerful DOT just because that's just Dark Paladin.
    -Trait or buff from the above combo ender that gives blood when you use MP.

    With this we'd have MP feeding Blood, and Blood feeding MP. Kinda similar to the shield oath setup of HS->Sheltron->MP->HS

    And then for just buffs:
    -Dark Arts Dark Mind -> Grants 10% magic damage reduction to the party (25% total for the DRK, mostly just to keep the tooltip from being stupid)
    -Living Dead - Cooldown reduced if it doesn't proc. Some big obvious graphic that happens while Walking Dead is active.
    -Blackest Night - grants up to 50 blood based on how much of the shield was used.
    -Souleater healing applies out of Grit

    Even though there are still a few "failure conditions" on DRK (not enough MP to DA CnS, not enough Blood to Delirium+BW on cooldown, hitting 100% MP, hitting 100% blood), it feels like they're too easy to avoid. Combined with Souleater bot gameplay it's kinda boring.
    (1)
    Last edited by Brannigan; 07-27-2017 at 03:47 AM.