Quote Originally Posted by Lyth View Post
One problem with these recent patch changes is that every time you boost the value of DRK's combo potency relative to Bloodspiller, you change it from a dps gain to a dps loss. So we've flip-flopped from a 19 potency loss, to a 4 potency gain, back to a 3 potency loss over three consecutive sub-patches.
My god, this shit has driven me absolutely insane. Its so obnoxious, they can't make up their minds whether they want it to be a gain or a loss, and either way, its such a TINY difference that trying to theorycraft/optimize rotations with these differences in mind makes you feel like you're rolling DPS pennies. I hate it and it takes the joy out of optimizing it for me. I still do it, make no mistake, but just personally doesn't feel good because I know the gains/losses are smaller than crit-RNG margins.