Results -9 to 0 of 981

Threaded View

  1. #11
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by SyzzleSpark View Post
    Okay, but riddle me this, why were they so hell bent on removing this skill from our single target rotation? Its not like it was THAT powerful or overcentralizing, it was just a button we pushed that was slightly more efficient than DASE but less so than DAC&S... Its not even like it wasn't designed for that purpose, hell back in the old HW job trailer, the DRK used it on a single target dummy, so its not like it wasn't intended or its place in ST rotations was an oversight. Idk I just don't get it. I really wish I could fathom their thought process behind what they've done with this job.
    Because it seems their goal was to remove almost all of our oGCDs in the sake of "simplifying" the class.

    oGCDs removed from our rotation:

    Reprisal (removed from class)
    Low Blow (removed from class)
    Dark Passenger (nerfed into being inefficient)
    Mercy Stroke (removed from Class/Role skills)

    They thought they could broaden the appeal of the class by dumbing it down but in the process they alienated all of us who really enjoyed the class and all its nuances as it already existed. I've seen this before in other games from other developers as well and I always hate when this happens.

    Lately I find myself really missing Scourge and my Reprisal/Low Blow procs. The potency, effect, and sound of Reprisal made it one of the most satisfying buttons in the game to press. I really, really miss 3.xx Dark Knight.
    (10)
    Last edited by Falar; 07-21-2017 at 07:49 AM.