Quote Originally Posted by SyzzleSpark View Post
Okay, but riddle me this, why were they so hell bent on removing this skill from our single target rotation? Its not like it was THAT powerful or overcentralizing, it was just a button we pushed that was slightly more efficient than DASE but less so than DAC&S... Its not even like it wasn't designed for that purpose, hell back in the old HW job trailer, the DRK used it on a single target dummy, so its not like it wasn't intended or its place in ST rotations was an oversight. Idk I just don't get it. I really wish I could fathom their thought process behind what they've done with this job.
The nerfs to Dark Passenger, Unleash and Blood Price are all truly baffling. Currently, DP is so utterly worthless, you're better off removing it from your bar so you don't accidentally press it from 3.x muscle memory. The Unleash nerf just makes low level dungeons go slower, which is an odd decision. As for Blood Price, I believe the intent was to encourage Dark Knights to stay in Grit. But that theory falls entirely flat when you see how weak the MP recovery is. Now I want to drop Grit for put up Blood Weapon even faster.