Quote Originally Posted by Kalocin View Post
Unless you have incompetent healers you're better off with the health drain from abyssal.
a DAAD is about 75% the mana of a DAP. For all intents and purposes you're going to be spending the (effectively) same amount of MP for this. The only time this will cover the damage you're going to take is if the enemy's auto attack damage is in the range of the Abyssal's damage (Which is only on the designated AOE packs any ways).

DADP will outperform the amount of health it saves you in the former case by one dodge on every mob (Easily doable over 15 seconds) or one- two on a bigger mob, especially if it was their designated "200% more damage" ability.

It also isn't on the GCD, allowing you to utilize something else in that time span. DAAD + AD is 5300 MP compared to 4800 for DADP for 240 potency in both cases, but one doesn't suck up two GCDs.

You can say DADP it's worthless all you want, but never say DAAD is better for staying alive. That's an outright lie.