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  1. #11
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Tankstuff View Post
    you guys are arguing over aoe shit which is only relevant in dungeons aka faceroll content instead of worrying about balancing the important parts of our kit for savage/raids.
    There is general consensus on the matter of our raid mitigation issues. There is only so much that can be said there. "Physical for Dark Mind, Shadow Wall adjustments to put it in line with Sentinel or Vengeance, self healing out of Grit, The Blackest Night vs server ticks". Then you're just stuck going in circles.
    But feedback is not just "I want. I want. I want." It also involves analysis of currently existing things as well as recent changes. Quietus's MP generation permitting actual use Dark Arts Dark Passenger again is worth discussing. The MP generation permitting Dark Arts Abyssal Drain spam again is worth discussing. Quietus's change fixed a lot of our dungeon woes by providing both mitigation through a usable Blind and through providing more self healing by permitting DAAD spam again.
    Quote Originally Posted by SyzzleSpark View Post
    Look what we've been reduced to. Pontificating for pages about AoE DPS breakpoints in 4mans?
    Not exactly the goal on my end, but numbers catch people's attention better than "Hey this adjustment also provided us some extra mitigation and selfhealing in dungeon content."
    Things would go so much easier if people would stop asking for things to be reverted, see; wanting Dark Passenger to be a mindless all situation damage button or asking for Scourge back when it's been basically baked into everything, and start focusing on moving forward. But sometimes you just have to hammer the point in like a lunatic before they get it.
    (2)
    Last edited by EusisLandale; 07-20-2017 at 08:54 AM.