The difference being that we have more things on the side to do than Paladin did back then. And Scourge really just is not coming back, between Bloodspiller and Darkside's buff it's been baked into the Job without the need for constant management.
It's going to take more than just one skill and adjustment to touch this problem up. Give Blood Price a mitigation effect to put it in line with Blood Weapon. make Dark Mind apply to all damage, improve The Blackest Night's duration, allow Souleater to heal even if only at half the rate out of Grit, and alter Shadow Wall to have two of three minimum; more power, a better duration, or a lower recast time.2. The class is noticeably squishier then the other tanks, especially before level 70 without TBN.
2. Make Dark Mind reduce both physical and magical damage.
Unleashed is Power Slash to Abyssal Drain's Souleater. You're looking at x20.6 enmity vs x5. It would be more reasonable to ask for Abyssal Drain to lose its enmity modifier rather than to ask for them to be merged.3. Unleashed is useless after Abyssal Drain.
3. Either delete Unleashed and give us Abyssal Drain at level 6, or give us a trait at 56 that improves Unleashed and makes it into Abyssal Drain.
Not much to talk about here, having 2 AOE skills that do the same thing is redundant.
They don't want it to be always worth using, they made that pretty clear with the cost and potency adjustments. Dark Passenger is an early game tool to weave in for some damage before you get all your aoe tools, and a late game trash mitigation tool. The change to Quietus allows for us to get into a period where we're overwhelmed with MP when paired with Blood Weapon. A single BW Quietus on 5 targets pays off a DA DP.4. Dark Passenger is hardly worth using, its very underwhelming.
4. Make Dark Passenger free and make the DA effect baseline.
It makes it always worth using
About the only way you could convince them to make Dark Passenger free and to have its Dark Arts boost naturally is if that comes with the condition of stripping its potency. Congrats, you got Line Flash.
Dark Knights are hardly suffering from any button bloat. No, it would be far better to leave them separate. And no linking them up to the same recast time like Warrior stuff either. Again though, Blood Price definitely needs to be given mitigation. That puts it thematically in line with Blood Weapon, MP+Blood Generation and DPS/Mitigation.5. Blood Weapon and Blood Price is unnecessary button bloat.
5. Make Blood Weapon usable in Grit, and merge the effects of Blood Price into Blood Weapon.
Another idea is to merge Anticipation into Blood Weapon to justify the Blood Price effect thematically and to increase desperately needed Physical mitigation



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