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  1. #1
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    DRK needs improvements in its mitigation suite before 70, as it is if you exclude role abilities before 70 it has 1 general purpose defensive cooldown, Shadow Wall, which has a 180 sec cooldown and 1 anti-magic cooldown with a 60 sec cooldown. With the only other form of mitigation being Dark Arts Dark Passenger which is 50% of our MP and dependent on the targets being vulnerable to blind. DA-Souleater and DA-Abyssal also lack the healing strength to make up for the heavy MP costs trying to fuel them.

    I feel that Shadow Skin and Dark Dance should return, with Dark Passenger getting its cost returned to its old state. This would give us our evasion tank combo back, and we would have another generic defense boost to rotate with Rampart.

    Doing any dungeon before 60 is pure pain.
    (27)

  2. #2
    Player
    ExLegen's Avatar
    Join Date
    Jun 2017
    Posts
    29
    Character
    The Reviewer
    World
    Diabolos
    Main Class
    Dark Knight Lv 78
    Or maybe they could actually take living dead out of this really weird and twisted niche its on.
    (11)

  3. #3
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Dizzy_Derp View Post
    I can't figure out if people are forgetting or just don't know but tbn is a 20% cooldown on yourself you can do just as often as sheltron.
    You need to learn to read.

    Quote Originally Posted by TankHunter678 View Post
    DRK needs improvements in its mitigation suite before 70
    TBN is at 70 and thus only really accessible in 3 dungeons, 3 trials, and the 4 deltas of the current raid section.

    And TBN is a 20% health shield, not 20% damage reduction. Then again its supposed to absorb unmitigated damage in order to pop quickly, since it has only a 5 sec duration to begin with, to function as a DPS gain.
    (4)