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  1. #11
    Player
    NymeriaVelaris's Avatar
    Join Date
    Sep 2014
    Posts
    19
    Character
    Nymeria Velaris
    World
    Cerberus
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Lyth View Post
    It isn't really, though. It's a clear dps gain if you truncate out a Hard Slash from the encounter. It's a significant dps loss if you truncate out a Syphon Strike or Souleater. You only break even when you truncate an entire combo, which resets it to being about even.
    You can save Bloodspiller, finish your combo, and use it when the boss comes back. Nothing lost.
    Planning out GCDs for an entire fight is indeed too complex and therefore we should only consider the average gain/loss, which is even. And if you consider healer dps its a gain.

    Quote Originally Posted by Lyth View Post
    The same is true for TBN. Making it into a consistent dps gain isn't going to upturn everything you know about the job.
    As i said, instead of 5-15 TBN uses in a 10 minute fight we are looking at 30-40 uses if you want to optimize. And these 30-40 uses will have to be applied on basically everything the boss throws at you, including auto attacks. On top of that if you fail (which is much more likely with more risky uses), the dps loss would be even bigger than it is now. So yes, ofcourse it would change the gameplay in a big way and increase the skill ceiling tremendously.
    (1)
    Last edited by NymeriaVelaris; 09-04-2017 at 02:16 AM.