Getting real tired of tanking synced dungeons with DRK due to defensive cooldowns. Synced DRK was always terrible to play, but it's even worse now. Like others have said before, TBN is strong, so strong is hampers the rest of our cooldown design. But I'll largely just defer to Syz's thread on that. Something needs to fill in the gap, preferably with some of the considerable flavor that SB pruning/role skills took away.

Maybe...



Which probably should have been on DRK to begin with.