Page 86 of 90 FirstFirst ... 36 76 84 85 86 87 88 ... LastLast
Results 851 to 860 of 981

Hybrid View

  1. #1
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Praesul View Post
    Oh yeah I forgot you could use divine veil and cover every 15 seconds, I also wasn't aware intervention was usable on self.

    One is a raid defense buff that does not apply to the user, the other is a strictly worse TBN, and the last one is not a shield.

    Not to say that those abilities aren't good because they are but if you're going to compare at least compare apples to apples.
    You cant cast it every 15 sec, you dont have infinite mana pool (unless it will break every time) or you could but it will cost you a chunk of your DPS to do so,.
    PLD maintain the same if not higher dps, has all of these game changers and clemency on top of that with 2.5 sec recast, healing for around 20% hp of your own and half hp of anyone not tanky in the team.

    The ability is not bad, but it will not change anything on its own unfortunately.
    (0)
    Last edited by Nedkel; 01-26-2018 at 11:50 PM.

  2. #2
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Nedkel View Post
    You cant cast it every 15 sec, you dont have infinite mana pool or you could but it will cost you a chunk of your DPS to do so.
    PLD maintain the same if not higher dps, has all of these game changers and clemency on top of that with 2.5 sec recast, healing for around 20% hp of your own and half hp of anyone not tanky in the team.
    It does not cost you DPS to use the MP on TBN. If the shield breaks, you get blood. That's a free bloodspiller. You're trading a dark arts for a bloodspiller.

    Clemency is literally a DPS loss because the MP cost decreases requiescat damage and reduces how many holy spirits you can cast AND is on the GCD.
    (0)

  3. #3
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Well it was nice to get excited for DRK, even though I should have known better.

    It's a start but we've got a long ways to go. Perseverance bros, lets make DRK great again.
    (0)

  4. #4
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    At this point, it's probably wiser to not ask for any more buffs.
    (0)

  5. #5
    Player
    Kreyd's Avatar
    Join Date
    Jul 2017
    Posts
    163
    Character
    Kreyd Lerival
    World
    Shiva
    Main Class
    Dark Knight Lv 100
    +2 seconds on TBN is a good thing, cause now there is like no chance it can't go off and give you 50 blood (if you know the encounter and time it just a bit you already can do that, but now it's easier)

    But Delirium...I did some math and tests and yeah, combined with Bloodweapon it's definitely a dps gain (about 165 dps on the training I did). But if you just miss 1 Dark Arts, just clip 1 ability or there is just 1 or 2 seconds where you can't strike your target...

    Honestly, I will just use Bloodspiller...expecially since I am MT and in tank stance most of the time and I think we can all agree, that it's not worth using it on Blood Price...
    (0)

  6. #6
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    Also the complaints about TBN having an MP cost are laughable. You're trading MP for blood, if the shield breaks you are AT WORST DPS neutral because you get a bloodspiller or delirium out of it so it's like you didn't use any MP at all.

    This isn't even taking into account that it's a massive 11k HP shield at current HP levels that will get better as you get more HP.
    (0)
    Last edited by Praesul; 01-26-2018 at 11:49 PM.

  7. #7
    Player
    NellMoshroca's Avatar
    Join Date
    Mar 2016
    Posts
    49
    Character
    Nell Moshroca
    World
    Hyperion
    Main Class
    Dark Knight Lv 90

    Well at least DRK's getting a slight buff right? That's something, SE did finally barely acknowledge our existence.....
    (1)

  8. #8
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    People who keep elevating TBN to godlike levels are hurting the class's ability to move forward. It's not a bad skill, it's the bandage on a gaping wound of lack of performance. It by no means puts Dark Knight remotely ahead of other tanks.
    (3)

  9. #9
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Don't be mistaken. The delirium CD buff is HUGE for DRK, the dps overall will increase in at least 5%
    (0)

  10. #10
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Inuk9 View Post
    Don't be mistaken. The delirium CD buff is HUGE for DRK, the dps overall will increase in at least 5%
    This remains to be seen. I'm still skeptical. And if true, so what? We're probably still not above Paladin, and our other huge concern about the amount of useless or overly niche abilities and lack of defensive presence still hasn't been addressed.
    (1)

Page 86 of 90 FirstFirst ... 36 76 84 85 86 87 88 ... LastLast