Page 85 of 90 FirstFirst ... 35 75 83 84 85 86 87 ... LastLast
Results 841 to 850 of 981

Hybrid View

  1. #1
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Praesul View Post
    I mean the delirium change is 100% a DPS gain, how significant of a gain remains to be seen but it's literally more DPS.

    The TBN change means you're more incentivized to use it now, in ALL content, since it will be easier to pop so it's not a DPS loss now. TBN can be used to cover the gaps in between cooldown usage AND supplement your cooldowns too when needed. 7 seconds is plenty of time for it to pop even when being hit by wet noodle auto attacks.

    Bear in mind that PLD DPS was lowered, and WAR changes are kinda up in the air while people math things out. Right now, DRK is the only tank that is 100% being buffed no questions asked.
    Delirium and TBN still sucks no matter how you look at it... adjusting recast and duration only partially fixes what is wrong with them because TBN is still going to cost a huge chunk of MP and Delirium is still going to cost blood gauge...
    (0)

  2. #2
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    I wish they had given Dark Passenger and Sole Survivor a purpose against bosses, and some kind of party utility for the job.
    (0)
    Graphics
    MSQ
    Viper

  3. #3
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Dark Changes are good, there need to be more of them. Delirium is not enough of a change on its own.

    Dark passenger needs higher potency and less mana to be useful
    raise bloodspiller so TBN is really dps neutral.
    Lower dark arts costs by 400 mana to 2000 per cast

    Then dark knight will be above/near paladin. Anything less and dark is dead for another raid.

    I'm very surprised that warrior has seen so many heavy handed adjustments, I think this is the third or fourth overhual of skills in one expansion. Mean while Darks are still trying to get dark passenger to be worth while on a single target for the past 7 months.
    (1)

  4. #4
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by DRKoftheAzure View Post
    Delirium and TBN still sucks no matter how you look at it... adjusting recast and duration only partially fixes what is wrong with them because TBN is still going to cost a huge chunk of MP and Delirium is still going to cost blood gauge...
    TBN is amazing, probably the best shield in the game. It pays for itself if it breaks because you get a bloodspiller out of it. You're trading one dark arts for a big shield + bloodspiller.

    Also it doesn't matter if Delirium costs blood, what? Spending blood on Delirium over Bloodspiller is already a dps gain.
    (0)

  5. #5
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Praesul View Post
    TBN is amazing, probably the best shield in the game. It pays for itself if it breaks because you get a bloodspiller out of it. You're trading one dark arts for a big shield + bloodspiller.

    Also it doesn't matter if Delirium costs blood, what? Spending blood on Delirium over Bloodspiller is already a dps gain.
    Delirium is such a small gain there is really no reason for it to cost 50 Blood. Give us the 2400 mana with no cost and we are still looking at a skill which gives 1/3rd of the return of requiscat or inner release.
    (1)

  6. #6
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Chrono_Rising View Post
    Delirium is such a small gain there is really no reason for it to cost 50 Blood. Give us the 2400 mana with no cost and we are still looking at a skill which gives 1/3rd of the return of requiscat or inner release.
    That's because PLD and WAR potencies are worse across the board, so their buffs are stronger. You can't directly compare them. Delirium will be a relatively smaller gain because our base damage is already high (for a tank).
    (1)

  7. #7
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Praesul View Post
    That's because PLD and WAR potencies are worse across the board, so their buffs are stronger. You can't directly compare them. Delirium will be a relatively smaller gain because our base damage is already high (for a tank).
    Higher sustained potency on dark knight is balanced by higher burst on the other tanks. It’s not vacuum math, we see it in practice and on paper. Increasing the 2 minute potency of delirium by about 1200 potency brings us to exactly the same potency per second we see on the others when you take into account their burst.
    (0)

  8. #8
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Chrono_Rising View Post
    Higher sustained potency on dark knight is balanced by higher burst on the other tanks. It’s not vacuum math, we see it in practice and on paper.
    Well PLD got hit with a 2 - 3% nerf, and WAR's damage seems to be shuffled from their burst window to their sustained damage through naked fell cleaves, so less emphasis on their burst (especially now that it doesn't line with as many raid buffs, in fact litany and battle voice are literally useless for WARs now unless those buffs are used outside of the inner release window now.)
    (0)

  9. #9
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Praesul View Post
    TBN is amazing, probably the best shield in the game. It pays for itself if it breaks because you get a bloodspiller out of it. You're trading one dark arts for a big shield + bloodspiller.

    Also it doesn't matter if Delirium costs blood, what? Spending blood on Delirium over Bloodspiller is already a dps gain.
    Divine veil <cough>
    Intervention <cough cough>
    Cover <cough cough cough>

    0 MP cost all of that on one class <cough cough cough cough>
    (0)
    Last edited by Nedkel; 01-26-2018 at 11:35 PM.

  10. #10
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Nedkel View Post
    Divine veil <cough>
    Intervention <cough cough>
    Cover <cough cough cough>

    0 MP cost <cough cough cough cough>
    Oh yeah I forgot you could use divine veil and cover every 15 seconds, I also wasn't aware intervention was usable on self.

    One is a raid defense buff that does not apply to the user, the other is a strictly worse TBN, and the last one is not a shield.

    Not to say that those abilities aren't good because they are but if you're going to compare at least compare apples to apples.
    (1)

Page 85 of 90 FirstFirst ... 35 75 83 84 85 86 87 ... LastLast