Please understand, it's not about entitlement, rights and/or responsibilities. I completely agree about everyone having rights and responsibilities. What it is about is the role and function of each job in a party. The tank is by design the foundation of the team because by design they are the focus for the enemies during combat. It is necessary that the person in that role is comfortable with how the run is proceeding, or they simply won't perform well. Therefore, logically speaking, they need to proceed at a pace they personally are comfortable with. None of the other players have the right to tell the tank what they are or should be comfortable with. Again, logically speaking, that means that the player who is getting hit in the face gets to decide how many enemies to take on at once. That's all I am saying. It's not an infringement on your rights, it's not a matter of the tank deliberately overstepping bounds to slow things down, it's whether that tank is comfortable running at that pace.
At the end of the day, it really does come down to the simple fact that the tank knows their personal limitations and comfort. If they wish to challenge their comfort, that's up to them, not anyone else. Demanding that other players play beyond their comfort is disrespectful. I would never overpull when I have a new healer in starter gear because it will stress them. Nor will I try to drag a party with no AoE capability through multiple pulls because once again not only will it stress the healer but it would be me imposing my whim on those players and forcing them to play beyond their comfort.
If every healer and DPS can tank mobs, then are you telling me my role is unnecessary? To me, that seems to be the elephant in the room that no one talks about. The chauvinism that says tanks are unimportant so it's OK to demand more than they are OK giving. It's not OK to do that to tanks, healers or DPS. It's pure and simple disrespect.

Reply With Quote

