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  1. #131
    Player
    Atmora's Avatar
    Join Date
    Dec 2014
    Posts
    145
    Character
    Video Games
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    Quote Originally Posted by TankHunter678 View Post
    WHM is not doing that badly, in fact the healer comp I would want is WHM/AST instead of AST/AST or AST/SCH. Why? Because WHM does the highest damage for a healer. Now imagine them with the Balance buff on them. Then they do massive damage (for a healer) making WHM utility come in through their damage output, healing output, and ability to save people from mistakes.
    SCH is actually just straight up higher raidwide than WHM if both healers optimize correctly. If you're going for an ideal comp WHM is out.
    (0)

  2. #132
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Atmora View Post
    SCH is actually just straight up higher raidwide than WHM if both healers optimize correctly. If you're going for an ideal comp WHM is out.
    My experience thus far in this expansion is SCHs have been a letdown more often then not, I kinda have a hard time seeing them better in raids compared to WHM other then the fact they use mostly dots for damage and thus do not lose much damage output from moving. But with how fast the fairy goes down to raid AoE it puts much more strain on the co-healer to keep everyone alive.

    So yeah, thats basically the foundation of that thought, clear far more easily with AST/WHM then any other combo.
    (0)

  3. #133
    Player
    NocturniaUzuki's Avatar
    Join Date
    Mar 2017
    Posts
    420
    Character
    Nocturnia Uzuki
    World
    Adamantoise
    Main Class
    Astrologian Lv 70
    Hey SQEX, you might want to add an edit function for the mobile version of the forums, since, y'know, we can't actually write anything more than a couple characters without editing posts. Or you could just fix that.
    __________________________

    Now then...

    I'd rather see WHM and especially SCH buffed to match AST (by becoming better than AST at their respectively specialties). Alternatively, a combination of buffs for SCH and WHM and a minor AST nerf would be fine. I'd really rather a nerf to AST be to its cards (like reducing the effects of Balance) than to its shield potential. AST is, in some cases, the only class capable of managing intense situations in challenge runs (in my opinion, based on experience, at least). And that ability mainly relies on its shields, especially Aspected Benefic. Shields are virtually never actually needed in standard content unless your party SERIOUSLY messes up. Where it is genuinely necessary is in specialized runs like synced undersized runs (to survive shared damage that would otherwise be impossible to survive, to survive multi-hit tank busters that are meant to be shared, etc) or perhaps a few minIL situations. To nerf Aspected Benefic could cause those fights to become literally impossible at worst, or ridiculously hard at best.

    AST has the best ability to fix major mistakes and recover from seemingly impossible situations, if played to its fullest. I think SCH and WHM should equal that capability in the right hands. Right now, their kits are a bit limited in that regard, especially in mana management. SCH has it the worst with its reliance on Aetherflow to do anything useful whatsoever. Even in standard content, SCH is generally best used in an off-healer slot because it can't be overusing its Aether stacks. Throw it into an intense solo healing situation where it has to use its Aether-reliant skills almost constantly just to keep the party alive through the minimum damage output of the boss and it becomes impossible. Hence, I shudder to try any challenge runs that are too healing intensive with SCH.
    (0)
    Last edited by NocturniaUzuki; 07-18-2017 at 07:00 AM.

  4. #134
    Player
    ToasterMan's Avatar
    Join Date
    Sep 2014
    Posts
    465
    Character
    Yui Oshima
    World
    Mateus
    Main Class
    Blacksmith Lv 60
    To all of these AST complaining. Suck it up. It's time to git gud.

    I don't like saying that but I think it applies here.
    (6)

  5. #135
    Player
    Reilyn's Avatar
    Join Date
    Mar 2012
    Posts
    163
    Character
    Vael Keriun
    World
    Leviathan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Miste View Post

    The initial heal on Asp. Benefic isn't a "Regen", it's an initial heal. Seems like you have forgotten that?

    So you are just nitpicking now to try to prove a point
    My god that is the definition of nitpicking if I've ever seen one. The point is diurnal aspected benefic is a better spell than the one it was copied from. AST's regen copy spell is better than WHM's regen spell.

    You know what I meant, and you're nitpicking to save face, and you're well aware of it.

    Quote Originally Posted by Miste View Post
    *PS. No good AST would use Celestial Opposition specifically to increase regens only; nor would they use time dilation just to increase a regen either.
    That's either a deliberate misrepresentation of my point, or you should read between the lines better.

    Never said AST should do it specifically to increase the duration of HOTs. Why are you talking about a point I haven't said or made?

    The reality is, ASTs often times extend the duration of HOTs when they have a high-priority target with balance or something on them already.

    Basically, those HOTs are getting a duration increase as a bonus for extending a high priority card target anyway. You're the AST main, you should know what I meant. Why are you trying to misrepresent my words?

    Quote Originally Posted by Miste View Post
    So please as a WHM main as well as AST. Argue the real issue of no WHM utility. Not nitpick regens trying to claim one is sooo much better than the other when that isn't even true or the problem.
    1. Diurnal aspected benefic is a factually superior spell to Regen. You conceded this in your own post, but you're shifting the goalpost by addressing the 'regen' mechanic instead of the spell to make it look like I'm wrong on all accounts. Again, stop that. I can see when you do this, and you're starting to annoy me when you do, because you know what I meant, as well as I, but you dress up words like a politician, and I suspect you're doing it deliberately.

    2. Already did. Several times. Hell, did it in my very previous post before this one. Sorry if I don't write that post out for every person I respond to when I'm actually addressing something else specifically. Should I put it in my signature?

    Here:

    Quote Originally Posted by Reilyn View Post
    ...
    Happy? Now respond to that because your nitpicking is actually annoying me and it gets us nowhere.
    (0)
    Last edited by Reilyn; 07-18-2017 at 07:53 AM.

  6. #136
    Player
    Sakei's Avatar
    Join Date
    May 2015
    Posts
    158
    Character
    Remiel Stclaire
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Velox View Post
    You do realize that, as far as development time goes (which costs money), it takes a lot less time to alter 1 job than it does to alter 2+ jobs.
    It takes far less time to alter 2 than to alter 1 and then have to go back and fix all three.
    (0)

  7. #137
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Sakei View Post
    It takes far less time to alter 2 than to alter 1 and then have to go back and fix all three.
    They should had just remade AST into something different because honestly if they even gave healers another new job its going to be a nightmare to balance, that is to say if they actually care about balancing healers at all in the first place. The design concept of AST was going to cause problems sooner then later. How veteran developers failed to see that even though they basically did something similar (and regretted it) is beyond me. When it comes to healers it looks like they have a very, very hard time.
    (6)

  8. #138
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Niroken View Post
    They should had just remade AST into something different because honestly if they even gave healers another new job its going to be a nightmare to balance, that is to say if they actually care about balancing healers at all in the first place. The design concept of AST was going to cause problems sooner then later. How veteran developers failed to see that even though they basically did something similar (and regretted it) is beyond me. When it comes to healers it looks like they have a very, very hard time.
    This, and it's clear it's a developer favorite because they're LOATHE to balance it. Each successive patch has made it better and better to the point where it's honestly so far over powered that everything is going to need to be overhauled to fix it.
    (1)

  9. #139
    Player
    Atmora's Avatar
    Join Date
    Dec 2014
    Posts
    145
    Character
    Video Games
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    Quote Originally Posted by TankHunter678 View Post
    snip
    SCH has more OGCD healing than either healer, that's their main strength. Basically when you expend less GCDs on healing both healers gain DPS and the dps from both combined adds up to more raid wide than a WHMs personal DPS advantage. Nothing in this games requires all of WHMs healing, so SCHs lesser healing requiring less GCDs is better.
    (0)

  10. #140
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Well what do you want us to tell you?
    If Ast Noct get nerfed just switch class.

    There are 3 healers and 15 classes in the game.
    Sometimes, you deal with it like we all do.
    (0)

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