Quote Originally Posted by Ootarion View Post
Im even hearing that RDM is being nerfed, as well as SAM in very unreasonable ways for unreasonable excuses. Having already played RDM, I see no reason for a nerf, Ive even played BLM and know for a fact that BLMs can hit just as hard if not harder.
You seem to know a lot of facts... the point isnt only "how hard can a class hit?" but also "what else does the class bring to the table?" - BLM has basically only the damage, while a RDM can heal and raise aswell, so it should hit less hard to reflect that (or no one would take a BLm since a RDM can just hit as hard and brings extra stuff)

Same with the healing classes: Balancing means both give and take - you cant just buff everything high in the heavens or you'll get caught up in a spiral where our hits hit for a million and we heal for 500k with both only reflecting 5% of the total HP there are. "Just make everyone stronger!" doesnt work.