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  1. #1
    Player
    Sebazy's Avatar
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    Aug 2013
    Location
    Gridania
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    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    I'm suspecting that DH will end up being the best overall DPS stat for healers in the long term and as mentioned elsewhere, it's a good idea to throw at least one DH materia in regardless just to unlock the ability.

    My personal preference has always been towards max piety first and foremost (after ensuring I have comfortably enough VIT for the encounter ofc) followed by whatever the flavour is for that tier. Currently I'm leaning towards crit even with it's nerfs due to the numerous different ways it benefits me right now.

    As far as my leanings towards Pie stacking go, my reasoning is as such: In a perfect run it's just not needed I completely agree, you'll see actual gains elsewhere in this situation. However, I've been in statics with some of the best EU players out there over the years and if there's one thing I've learnt, it's that runs during progression with top level players are rarely ever smooth Boundries are always being pushed and tested, people will be greedy and if they think they can get away with it, they most certainly will. Having that extra MP regen gives me a much better buffer with which to handle the group ignoring/failing mechanics whilst also significantly increasing the odds of keeping my own personal DPS going.

    Stacking DH is going to do nothing for me if I have to stop throwing rocks because my BLM didn't want to move.
    (1)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  2. #2
    Player
    Furious's Avatar
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    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Sebazy View Post
    I'm suspecting that DH will end up being the best overall DPS stat for healers in the long term and as mentioned elsewhere, it's a good idea to throw at least one DH materia in regardless just to unlock the ability.
    It won't. The ratings are already known. Crit will be stronger from around 3000 rating (can be much earlier than that, especially if you have a bard) and will only get comparatively stronger thanks to quadratic vs linear growth.

    After this point, crit will always be better than any other stat for throughput. Usually, increasing one stat increases the relative value of every other stat, but because of the way that crit scales, crit increases its OWN value more quickly than it increases the relative value of other stats.

    At some point it's likely that it will gain diminishing returns, but that wont be any time soon.

    TLR; it's always going to be an extremely tenuous decision to use DH as a healer. For the first ~1000 or so rating determination scales better, for the next ~1500 DH is EXTREMELY MARGINALLY better and doesn't effect healing at all, and after that crit is better and gains more and more relative value the higher it goes.

    Here's a spreadsheet I made based on the currently known ratings. It's probably got some mistakes in it but by and large the shape of stat growth will be right. Make a copy, put in your own numbers.. You can see that once crit overtakes DH in terms of "% per 100", it never reverses again no matter how high you go. This is also represented in the graph on the second sheet.
    (6)
    Last edited by Furious; 07-16-2017 at 10:28 PM.

  3. #3
    Player
    Sebazy's Avatar
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    Aug 2013
    Location
    Gridania
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    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Furious View Post
    Here's a spreadsheet I made based on the currently known ratings.
    Good analysis, ty! It'll be interesting to see how high we can push our secondaries towards the end of this expansion, 3000 crit rating isn't that far off if we get reasonably lucky with itemisation.
    (0)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  4. #4
    Player
    Ceasaria's Avatar
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    Oct 2013
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    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Furious View Post
    about sheet
    I don't see DH Crit on your sheet, is it normal ?
    (0)

  5. #5
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Ceasaria View Post
    I don't see DH Crit on your sheet, is it normal ?
    By DH Crit do you just mean when a crit and direct hit proc at the same time? It doesn't need to be shown separately, the two just multiply with each other the same as they multiply with det and tenacity.

    Take a base hit of 100 points of damage.

    You have 5% tenacity, 6% determination, 7% chance to DH (25% dh damage), 8% crit chance (which means 43% crit damage)

    Your base damage will always be affected by det and ten, so 100*1.05*1.06=111 damage
    When you direct hit, you do 25% extra damage, so 111*1.25=139 damage
    When you crit, you do 43% extra damage, so 111*1.43=159 damage
    When you crit and direct hit, you do 25% extra damage, then 43% extra damage, so 111*1.25*1.43=198 damage

    Your average damage will consider your chance to crit and dh, so

    1.05*1.06*(1-0.07+0.07*1.25)*(1-0.8+0.8*1.43)=1.52, so at those numbers you would do ~52% more than your "base" damage, over the course of time. Ergo, your "average" damage per hit is 100*1.52=152. This average includes instances where you dh, crit, both, and neither.
    (2)
    Last edited by Furious; 07-17-2017 at 02:07 AM.