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  1. #1
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Sora_Oathkeeper View Post
    snip
    I don't quite agree with the notion that Mnk is the most punished melee dps anymore. 9 GCDs to get back to GL3 and have all dots and buffs up, 7 if form shift is properly utilized. Mnk has ramp up time, but it's not that bad or slow Unless you are chosen for every mechanic in the fight or every minute there is a phase change where the boss leaves for an extended period of time.


    Also, I understood why people called HW the Drg expansion but I always thought that it had more to do with the theme of the expansion. HW was not really for Drgs, just like SB isn't really for Mnks. It's just the theme of the expansion being ala mihgo. How boring would the trailers be if he stayed archer throughout each expansion?
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    Last edited by Leonus; 07-17-2017 at 09:31 PM.

  2. #2
    Player
    TheRedMage's Avatar
    Join Date
    Jun 2017
    Posts
    25
    Character
    Rummy N'kalah
    World
    Shiva
    Main Class
    Monk Lv 70
    Quote Originally Posted by Leonus View Post
    I don't quite agree with the notion that Mnk is the most punished melee dps anymore. 9 GCDs to get back to GL3 and have all dots and buffs up, 7 if form shift is properly utilized. Mnk has ramp up time, but it's not that bad or slow Unless you are chosen for every mechanic in the fight or every minute there is a phase change where the boss leaves for an extended period of time.


    Also, I understood why people called HW the Drg expansion but I always thought that it had more to do with the theme of the expansion. HW was not really for Drgs, just like SB isn't really for Mnks. It's just the theme of the expansion being ala mihgo. How boring would the trailers be if he stayed archer throughout each expansion?
    Which job would you argue is more punished than MNK?
    (0)

  3. #3
    Player
    HoLoFoNo's Avatar
    Join Date
    Nov 2015
    Posts
    189
    Character
    White Glint
    World
    Omega
    Main Class
    Monk Lv 70
    Quote Originally Posted by TheRedMage View Post
    Which job would you argue is more punished than MNK?
    DRG certainly if we are going by melee dps. Like DRG is what the 12 second GL MNK used to be.~

    Lets put it this way, imagine if chakras were only generated by howling fist and elixir field but they don't directly generate chakra, they proc steel peak which gives the chakra. This means if you use elixir field and howling fist one after another you will lose a chakra for about 30 seconds. You only need 4 chakras and they are tied to greased lightning meaning that if you lose GL you lose all your chakras. However riddle of earth maxes your GL3 without needing earths reply.

    Now even with all of this, DRG is still worse off. First of all, it takes a minimum of 4 GCDs to refresh BotD and this is with DRG being the slowest melee (no GCD enhancers). So you need minimum of 8 seconds (reaaaaally pushing it, you would need to live in the data centre to trust this, Id just say 9) on your timer to be able to keep it. However BotD isn't as powerful as GL3 no, but it also doesn't activate automatically like GL3. If for some reason you cock up and lose BotD right after using it, you won't be able to access GSK, the 4th combo enders or more powerful jumps for 15 seconds. You also won't be able to store eyes generated from the jumps.

    As with my example, imagine losing GL3 due to forced downtime or bad rng (susanos jail) and losing 3 chakras along with GL3? This is a bit of a stretched metaphor but it is just for painting a picture why DRG is quite punishing. Finally DRG loses 70 potency on heavy thrust, 50 on chaos thrust and 90 for the combo enders so if you were to miss all of them (that's about 11 seconds of not being able to hit positionals) you lose 300 potency. For MNK, if you were to miss all positionals for a 11 second period (6-7 GCDs) you would lose about 80 for bootshine (crit modifiers n shit), 30 for twinsnakes, 40 for demolish, 40 for dragon kick, 40 for true strike and 40 for snap punch (please correct me if I'm wrong, I don't even remember the potency changes between now and heavensward) which adds up to 270 for 6 GCDs and if we were to follow this rotation 350 for 7 GCDs.

    Point being, for a class that does some assjuice levels of DPS, DRG sure is harsh.
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  4. #4
    Player
    TheRedMage's Avatar
    Join Date
    Jun 2017
    Posts
    25
    Character
    Rummy N'kalah
    World
    Shiva
    Main Class
    Monk Lv 70
    Quote Originally Posted by HoLoFoNo View Post
    Snip.
    Thank you, that does sound horrendous and now I finally understand the plight of the DRGs.
    (0)

  5. #5
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by TheRedMage View Post
    Which job would you argue is more punished than MNK?
    Dragoon currently gets completely screwed by Boss jumps because they lose their Dragon eyes and it takes ages to build them back, but Monk is the second most screwed of the Melee.
    (0)

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