what should be the next tank job in your guys opinion either based on existing job in FF universe or maybe just based of a type of mechanic for the tank or theme
what should be the next tank job in your guys opinion either based on existing job in FF universe or maybe just based of a type of mechanic for the tank or theme
I would say rune fencer like in FF11 but that is kind of similar to dark knight so they probably won't do that.
I like the idea of a tank that has counter mechanics, the more damage it takes the more it deals. The Job would be performing its best during Tank Busters and Healer Checks. A aoe Cover like skill, OT wouldn't be in a position to take much damage, so would have a skill that transfers a portion of party damage to themselves, to maintain deeps. Not sure on weapon though? Barefists comes to mind, but that's synonymous to MNK.
Well it's not like there's a lot of other remaining jobs that exist in the FF universe that they could even use as a new Tank Job. Though some people like to imagine the idea of Beastmaster or Blue Mage as a Tank. But it's entirely possible the next new Jobs won't have any connection with other jobs that exist in the FF universe. Since I do recall having read somewhere before that in the future Yoshi-P wants to create unique new Jobs exclusive to FFXIV that haven't been done before in the FF universe.
Holy Knight
well, dark knight was the counter tank, but they removed that with 4.0 :\I like the idea of a tank that has counter mechanics, the more damage it takes the more it deals. The Job would be performing its best during Tank Busters and Healer Checks. A aoe Cover like skill, OT wouldn't be in a position to take much damage, so would have a skill that transfers a portion of party damage to themselves, to maintain deeps. Not sure on weapon though? Barefists comes to mind, but that's synonymous to MNK.
blood price > get hit > get mana > use more dark arts
get hit > parry > use reprisal for extra damage and mitigation
get hit > parry > procc low blow > extra damage + stun
and i had hopes DRK will get even more counter mechanics with 4.0...
Yeah shame that. DRK was the first tank I leveled. Haven't tried it 4.0, yet. I remember there was a skill that was counter productive though. It increased Evasion or inflicted Blind, but is was better to Parry attacks due to Blood Price. iirc. Dark Passenger? You can tell I haven't played it a whilewell, dark knight was the counter tank, but they removed that with 4.0 :\
blood price > get hit > get mana > use more dark arts
get hit > parry > use reprisal for extra damage and mitigation
get hit > parry > procc low blow > extra damage + stun
and i had hopes DRK will get even more counter mechanics with 4.0...![]()
BLUE MAGE. I don't want another sword-like class please give me something new and I don't want the same old physical melee, war,drk,pld copy gives us something new MAGIC BASE TANK BLUE MAGE.
Personally I would love to see SE make a Tank that uses a Gunlance. Basically something like the Gunlance weapon in the Monster Hunter series for anyone familiar with it. It's a very large and heavy close range weapon that can also fire off an explosive close range blast as you can see in the second picture below. Paired with the shield it really gives off a Tank-like feel.
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OHPersonally I would love to see SE make a Tank that uses a Gunlance. Basically something like the Gunlance weapon in the Monster Hunter series for anyone familiar with it. It's a very large and heavy close range weapon that can also fire off an explosive close range blast as you can see in the second picture below. Paired with the shield it really gives off a Tank-like feel.
MY
GOD
i though I wanted blue mage but scratch that I love monster hunter and I would totally solve to have this as the next tank. so freaking sexy.
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