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  1. #1
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    32 bit PC's (which means somebody installed by accident the 32-bit version of Windows or he is using a machine from the previous decade or even more) are rare nowadays.
    I guess the 32 bit support must a coding remnant of the 1.0 to 2.0 development era. They barely kept the 32 bit support for Stormblood and Yoshi already said it. The 64 bit client is now the default.
    It's just the way this game is coded.
    Look at BDO for example. It's already confirmed it's coming to XBOX and PS4 and it was a PC exclusive. It's made with PC hardware in mind.
    It's full open world with massive towns and way more assets in screen (NPCs, buildings, tress, objects).
    I don't think we will ever see something even close to this for XIV. This poor thing can't even handle an Ixion FATE. It doesn't take advantage of our modern systems as well. Never saw it exceeding 1.5 GB of RAM even in crowded cities with everything maxed.
    It doesn't even use efficiently all the cores of quad core CPU let alone more than this.
    Honestly the game needs a "Reborn" version of its graphic engine. The graphics could also see some enhancing (higher resolution textures anyone?).
    While I hate BDO I envy some specific aspects of it. One of them is the graphics and it will also see a graphical improvement by the end of this year.
    XIV your move.
    (0)
    Last edited by Riardon; 07-17-2017 at 05:00 AM.