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  1. #21
    Player
    eschaton's Avatar
    Join Date
    Feb 2013
    Posts
    332
    Character
    Oxix Lahun
    World
    Balmung
    Main Class
    White Mage Lv 90
    Wouldn't a decent GPU with a decent amount of GDDR vram add so much more performance than going over the 4gb (cache) ram limit of 32bit addressing? As technically the game should always be able to at least load with the help of a page-file? Wouldn't vram be the actual problem? What would be in the ram cache, glamour textures? Getting curious. Maybe a new engine??
    (0)

  2. #22
    Player
    Eldevern's Avatar
    Join Date
    Sep 2013
    Posts
    2,009
    Character
    R'lileen Min'enoth
    World
    Cerberus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by KisaiTenshi View Post
    ...
    That makes me remember about websites creation and the bothering to be obliged to make them run on IE6 (so few people imagine the nightmare it was). XD

    All of that because of big entrerprises which were running IE6 interfaces connected to their mainframes (mainframe are very big servers as banks have -this told for newbies ^^-).
    (0)

  3. #23
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    32 bit PC's (which means somebody installed by accident the 32-bit version of Windows or he is using a machine from the previous decade or even more) are rare nowadays.
    I guess the 32 bit support must a coding remnant of the 1.0 to 2.0 development era. They barely kept the 32 bit support for Stormblood and Yoshi already said it. The 64 bit client is now the default.
    It's just the way this game is coded.
    Look at BDO for example. It's already confirmed it's coming to XBOX and PS4 and it was a PC exclusive. It's made with PC hardware in mind.
    It's full open world with massive towns and way more assets in screen (NPCs, buildings, tress, objects).
    I don't think we will ever see something even close to this for XIV. This poor thing can't even handle an Ixion FATE. It doesn't take advantage of our modern systems as well. Never saw it exceeding 1.5 GB of RAM even in crowded cities with everything maxed.
    It doesn't even use efficiently all the cores of quad core CPU let alone more than this.
    Honestly the game needs a "Reborn" version of its graphic engine. The graphics could also see some enhancing (higher resolution textures anyone?).
    While I hate BDO I envy some specific aspects of it. One of them is the graphics and it will also see a graphical improvement by the end of this year.
    XIV your move.
    (0)
    Last edited by Riardon; 07-17-2017 at 05:00 AM.

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