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  1. #1
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    It's 32-bit PCs. And while you may be well off and in a PC-friendly country and be rocking a 64-bit rig - even I have only 64-bit machines and I don't have a PC capable of running this game - many people aren't. More to the point, many people in Japan who have PCs are using ancient toasters with actual gaming PCs being viewed as rather nerdy luxuries. That's why Yoshida has started begging people to upgrade so early and highlighting shortcomings caused by 32-bit limitations. They'll drop 32-bit support eventually, but until then he needs people to consider moving to modern PCs or consoles if possible.

    Of course, some people will just blame consoles regardless.
    (1)

  2. #2
    Player
    eschaton's Avatar
    Join Date
    Feb 2013
    Posts
    332
    Character
    Oxix Lahun
    World
    Balmung
    Main Class
    White Mage Lv 90
    Wouldn't a decent GPU with a decent amount of GDDR vram add so much more performance than going over the 4gb (cache) ram limit of 32bit addressing? As technically the game should always be able to at least load with the help of a page-file? Wouldn't vram be the actual problem? What would be in the ram cache, glamour textures? Getting curious. Maybe a new engine??
    (0)

  3. #3
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    32 bit PC's (which means somebody installed by accident the 32-bit version of Windows or he is using a machine from the previous decade or even more) are rare nowadays.
    I guess the 32 bit support must a coding remnant of the 1.0 to 2.0 development era. They barely kept the 32 bit support for Stormblood and Yoshi already said it. The 64 bit client is now the default.
    It's just the way this game is coded.
    Look at BDO for example. It's already confirmed it's coming to XBOX and PS4 and it was a PC exclusive. It's made with PC hardware in mind.
    It's full open world with massive towns and way more assets in screen (NPCs, buildings, tress, objects).
    I don't think we will ever see something even close to this for XIV. This poor thing can't even handle an Ixion FATE. It doesn't take advantage of our modern systems as well. Never saw it exceeding 1.5 GB of RAM even in crowded cities with everything maxed.
    It doesn't even use efficiently all the cores of quad core CPU let alone more than this.
    Honestly the game needs a "Reborn" version of its graphic engine. The graphics could also see some enhancing (higher resolution textures anyone?).
    While I hate BDO I envy some specific aspects of it. One of them is the graphics and it will also see a graphical improvement by the end of this year.
    XIV your move.
    (0)
    Last edited by Riardon; 07-17-2017 at 05:00 AM.

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