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  1. #27
    Player
    Sam26's Avatar
    Join Date
    Jun 2017
    Posts
    32
    Character
    Luna Miva
    World
    Lich
    Main Class
    Ninja Lv 70
    Quote Originally Posted by HoLoFoNo View Post
    ...
    I played only midcore at best but cleared many of the content in HW while beeing able to pull atleast some I believe good % (90-97%) at fflogs. I agree with what you said regarding the 1% wipe/kill thing, in our grp though Shadewalker was more than enough to keep the Tank up in aggro while he stayed in DPS stance nearly the whole fight if every dps used their own aggro reduce skill. I don't believe though that the benefit is that huge since the Tank weaving an aggro rotation in sometimes at the worst case wouldn't result in a 100-300dps loss , since only the tank would lose a few potency. Also doesn't the increased dps by tanks come at the cost of healer dps? Since they have to heal and focus to keep the tank alive much more than to dps especially when tanks are abusing the 270er STR accessoire... Don't know in my opinion it's just a bad design.

    Don't get me wrong, I like Shadewalker as ability too, it's like Misdirection and Tricks of the Trade from WoW, (probably a bit too high CD though) on the other hand Smoke Screen is in my opinion a wasted skill slot for our Job... It would have been somewhat
    useful if it instantly deleted enmity but in it's state now where nearly everyone has access to such a skill through crosskills dunno ._.
    (0)
    Last edited by Sam26; 07-16-2017 at 10:49 PM.