Results 1 to 10 of 43

Hybrid View

  1. #1
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Esoterikk View Post
    *Ninja "Potency for Gust Slash will be reduced. The reason for this is because the players found a stronger skill rotation than those the dev. team was using while making adjustments."


    Im a bit confused by this since I expected TA would be the target for nerfs, how will this affect them and why do you think this is the choice for nerf?
    Ninjas pretty much branch everything off from here. I think ninjas are the only melee DPS with only 1 combo starter. SAM has 2, DRG has 3, MNK has 3. And also its the only one with a single 2nd step combo that progresses the chain, even if you include tanks. Realistically NIN uses more Gust Slash relative to any other combo based job around.
    (1)

  2. #2
    Player
    Esoterikk's Avatar
    Join Date
    Jul 2017
    Posts
    34
    Character
    Eso Terik
    World
    Mateus
    Main Class
    Samurai Lv 68
    Quote Originally Posted by OcieKo View Post
    Ninjas pretty much branch everything off from here. I think ninjas are the only melee DPS with only 1 combo starter. SAM has 2, DRG has 3, MNK has 3. And also its the only one with a single 2nd step combo that progresses the chain, even if you include tanks. Realistically NIN uses more Gust Slash relative to any other combo based job around.
    Yes but Gust Slash is the only way to unlock the combo, there's not much choice in it at all? I'm confused at what you are getting to. I'm also confused what rotation the devs intended.
    (3)