Results 1 to 6 of 6
  1. #1
    Player
    Talamanthalon's Avatar
    Join Date
    Jun 2014
    Location
    Blurgsville, USA
    Posts
    10
    Character
    Blayde Quevloth
    World
    Diabolos
    Main Class
    Paladin Lv 60

    Total eclipse - Is this the best aoe/pack dps

    Have been using sword oath for aoe dps.


    Pull pack In Shield oath
    Flash/Flash

    Swap to Sword
    Sentinel
    FOF/TE
    One flash every 4-5 TE's
    Pop 2nd cool down to finish out full FOF length (HG / Conv / Bulwark)


    Once FOF is off swap back To shield and TE spam if 3 plus, or Holy Spirit final stragglers in Sword oath if they low health when FOF fades.

    This is what I've been doing and aoe dps with TE spam on 4-8 mob pulls feels off the charts, AOE CRITS in Sword feel god mode. I can usually get away with sword oath TE spam + 1- 2 cooldowns pretty much no problem pulling aoe packs back to back in sword. With just one or two flashes even in Sword Aggro isn't an issue.
    (0)

  2. #2
    Player
    Talamanthalon's Avatar
    Join Date
    Jun 2014
    Location
    Blurgsville, USA
    Posts
    10
    Character
    Blayde Quevloth
    World
    Diabolos
    Main Class
    Paladin Lv 60
    Forgot. Use COS on codown after FOF, of course.
    (0)

  3. #3
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    You should read this:
    Quote Originally Posted by Legion88 View Post
    GB combo reaches its peak on 3 enemies with a full ticking DoT of ~356 potency per GCD.
    WoH combo has ~213 potency per GCD.
    RA combo has ~253 potency per GCD.
    TE has 110 potency per GCD on every enemy in reach.

    TE surpasses Woh and RA combo at 3 enemies in reach and GB combo at 4 enemies.
    In my experience you need the same amount of Flash on a mob group comparing TE with any of the other combos except WoH. If you have to much enmity stay in shield oath.
    If my math is broken or incorrect please correct me.
    Quote Originally Posted by Fefi_D View Post
    As for "rotation", depending on how heavy the numbers are your team is pulling, it's quite easy to just
    IF: 4+ enemies
    flash > CoS > TE x 3 > Flash (if needed) > TE until 3 or less enemies are alive> then
    REPEAT UNTIL (enemies dead)
    Goring / RA combo's

    ELSE:
    Flash > CoS > Goring > Flash > new target > Goring

    2 flashes with the current BS state of flash should hold agro forever
    (0)

  4. #4
    Player
    Talamanthalon's Avatar
    Join Date
    Jun 2014
    Location
    Blurgsville, USA
    Posts
    10
    Character
    Blayde Quevloth
    World
    Diabolos
    Main Class
    Paladin Lv 60
    I guess my question centers around:

    If you factor in Sword oath does it make more sense for the duration of an FOF to TE on 3 adds instead of GB.

    Does the max crit damage of 3x FE x however many TE's you can fit into the full FOF out damage the max damage of Goring?

    With no FOF up on 3 then Goring on all 3?
    (0)

  5. #5
    Player
    Fefi_D's Avatar
    Join Date
    Jul 2017
    Posts
    8
    Character
    Fefi Dimse
    World
    Odin
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Talamanthalon View Post
    I guess my question centers around:

    If you factor in Sword oath does it make more sense for the duration of an FOF to TE on 3 adds instead of GB.

    Does the max crit damage of 3x FE x however many TE's you can fit into the full FOF out damage the max damage of Goring?

    With no FOF up on 3 then Goring on all 3?
    No, because Goring on 3 is still 356 and TE is still 330, so GB will always trump TE on 1-2-3 enemies. FoF up or not doesn't impact potency, only the number you see over the monster's head.
    (0)

  6. #6
    Player
    DacienSanderon's Avatar
    Join Date
    Jul 2015
    Posts
    72
    Character
    Dacien Sanderon
    World
    Famfrit
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Fefi_D View Post
    No, because Goring on 3 is still 356 and TE is still 330, so GB will always trump TE on 1-2-3 enemies. FoF up or not doesn\\'t impact potency, only the number you see over the monster\\'s head.
    With 3 enemies none of them die in less than 30 seconds? God you are so unlucky with your slow runs!
    (0)