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Thread: Not again...

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  1. #1
    Player
    Dizzy_Derp's Avatar
    Join Date
    Nov 2016
    Posts
    197
    Character
    Dizzy Dash
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by SunAurel View Post
    PLD main here and the argument 'but pld offers utility!!!' doesn't hold when you don't need it
    Cool, let's give pld ALL the utility and the highest dps. Totally balanced. You should be I'm the dev team with your perfect sense of how to make any tank comp viable. Fukn genius here.
    (6)

  2. #2
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    567
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Dizzy_Derp View Post
    Cool, let's give pld ALL the utility and the highest dps. Totally balanced. You should be I'm the dev team with your perfect sense of how to make any tank comp viable. Fukn genius here.
    I mean, that was the state of war in heavensward and nobody batted an eye. Storm's path debuff was straight busted. Throw is slashing, the best cooldowns (still the best, vengeance is the best mitigation cooldown bar none for time and effect, and holmgang is better than hallowed imo since you can use it 3-4 times a fight), and the highest damage and that was heavensward war and everyone was fine with it. They just said lolpld and went on their way. But when shoe was on the other foot for even a second, oh lord did they scream foul.
    (6)

  3. #3
    Player
    SunAurel's Avatar
    Join Date
    Jun 2017
    Posts
    129
    Character
    Sun Aurel
    World
    Shiva
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Dizzy_Derp View Post
    Cool, let's give pld ALL the utility and the highest dps. Totally balanced. You should be I'm the dev team with your perfect sense of how to make any tank comp viable. Fukn genius here.

    where exactl ydo you see me saying pld should have the highest damage? I said WAR and DRK should deal the highest damage but if they scale pld for grp utility then pld needs something that gives the group a bit of damage boost because mitigation can only get you so far. PLD as invididual should not do more dps than a drk or war, but it should benefit the group dps somehow so that the deficit gets a bit evened out during let's say burst phases with a 5% dmg buff lasting for 20 seconds on every party member

    what makes no sense is nerfing the pld's damage additionally to buffing DRK and WAR because if it falls behind too far in damage-utility, then it's only good for the first 3 weeks and i can put my pld back in the closet again and have to play fucking DARK KNIGHT again because else I'll be a burden to my team and that is far removed from balance as well
    (3)
    Last edited by SunAurel; 07-16-2017 at 05:44 AM.