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Affiche les résultats de 121 à 127 sur 127

Sujet : Not again...

  1. #121
    Player
    Avatar de Fernosaur
    Inscrit
    janvier 2016
    Messages
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    I was upset with the idea of a cast time increase. I'm so happy it's just a potency nerf. Very welcome!
    (0)
    Citation Envoyé par Lyth Voir le message
    In 3.x, Cover was useless and everyone wanted a gap closer. In 4.x, gap closers are useless and everyone wants Cover.

  2. #122
    Player
    Avatar de NewSinz
    Inscrit
    dcembre 2013
    Messages
    54
    Character
    Gerky Mayvian
    World
    Ultros
    Main Class
    Arcaniste Lv 70
    Friend played Paladin ONLY since ARR... FIRST thing he said is.. "Holy Spirit is getting nerfed, and I can't wait for all these shitty meta tanks to go away. It needs nerfed." He was right. Unfortunatly, I dont think it was nerfed enough to really notice a change. lol.
    (0)

  3. #123
    Player
    Avatar de Quri
    Inscrit
    mai 2017
    Messages
    52
    Character
    Quri Visqi
    World
    Sargatanas
    Main Class
    Guerrier Lv 100
    Citation Envoyé par NewSinz Voir le message
    Friend played Paladin ONLY since ARR... FIRST thing he said is.. "Holy Spirit is getting nerfed, and I can't wait for all these shitty meta tanks to go away. It needs nerfed." He was right. Unfortunatly, I dont think it was nerfed enough to really notice a change. lol.
    For all the doom and gloom, PLD, WAR, and DRK still have similar dps. I think someone got PLD still at a slight advantage even with the nerf. I play WAR and PLD and welcome the change for the most part, as no more clunk when switching stances.
    (0)

  4. #124
    Player
    Avatar de joshdavis271
    Inscrit
    avril 2011
    Lieu
    Ul'dah
    Messages
    248
    Character
    Josh Davis
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Only time I use Holy Spirit is to build my Oath Gauge up to do Sheltron, so the potency nerf does not really bother me. We are supposed to be the wall after all. that is what PLDs excel at.
    (0)

  5. #125
    Player
    Avatar de DWolfwood
    Inscrit
    mai 2012
    Messages
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Guerrier Lv 80
    Citation Envoyé par joshdavis271 Voir le message
    Only time I use Holy Spirit is to build my Oath Gauge up to do Sheltron....
    Lol what does this even mean?
    (0)

  6. #126
    Player
    Avatar de Ekimmak
    Inscrit
    mai 2015
    Messages
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Guerrier Lv 80
    Citation Envoyé par Quri Voir le message
    For all the doom and gloom, PLD, WAR, and DRK still have similar dps. I think someone got PLD still at a slight advantage even with the nerf. I play WAR and PLD and welcome the change for the most part, as no more clunk when switching stances.
    Although I haven't gotten anything besides Warrior to 70, and still have to level the other two tanks, it looks like DRK has to do a lot more work to break even DPS with the other tanks, and suffers the lowest in physical mitigation (whereas Warrior has the issue that the only advantage they have over DRK is lost when dealing with large groups).
    (0)

  7. #127
    Player
    Avatar de Galactimus
    Inscrit
    novembre 2013
    Messages
    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Citation Envoyé par DWolfwood Voir le message
    Lol what does this even mean?
    Every time you cast Holy Spirit in Shield Oath it gives you 20 free Oath Gauge. PLD's rotation let's them cast roughly five Holy Spirits per minute which let's them refill there Oath Gauge to 100, allowing them to use Sheltron twice per minute (which restores MP.) It's such a smooth and beautiful rotation now. Love how everything synergizes.
    (0)

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