Q3. Currently Paladin feels like it excels both in offensive and defensive capabilities, are there any plans for adjustments to Warrior/Dark Knight?
A3. We will be increasing Warrior and Dark Knight damage.
Making the cast time for Paladin’s Holy Spirit so short made it too powerful, so we will be making adjustments around that point. We’ll also be removing the reduction in the Oath Gauge when switching oaths.
Warrior’s Shake It Off will be adjusted.
Plans for adjustments are currently being talked over, and will be implemented sometime after 4.05.
We have removed the halving of the Beast Gauge when changing stances.
Additionally, the potency during Storm’s Path combo will be increased starting 4.05.
Dark Knight will see potency increases in combo damage.