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  1. #1
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Their idea behind Stormblood was that you should be able to play any role job without too much consequence.
    They also said they wanted to decrease the difference between "casual" players and "elite" players.
    I don't see much of this actually implemented with Stormblood at all.
    And MNK is like the 2nd best DPS after Samurai, your proposed changes would make them more powerful as a consequence. Monks don't need more power.
    (1)

  2. #2
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Zohnax View Post
    Greased Lightning is MNKs identity. The developers basically just said we're at the limit of speed and power they want us to go with GL
    My interpretation is that GL4 would further the "extreme DPS disparity". I'm fairly certain they could have given us GL4 instead of Riddle of Fire, but the reason they didn't is because it's already punishing to lose GL3. And in my opinion, that's SE's fault for not lowering the CD on PB or giving us a skill to freeze stacks. I don't think that would necessarily make Monk overpowered. What I mean is it should be easier to hold onto stacks, but not necessarily guaranteed you'll never lose them.

    Quote Originally Posted by Altena View Post
    Just be happy it didn't get a gameplay nerf like some other jobs out there. It fortunately didn't really change, which means it didn't lose anything - where a number of other jobs did.

    If you think MNK is boring now, you should have thought it was boring in HW and ARR too.
    I don't quite agree with that. It feels like the dev team focused too much on Samurai and Red Mage. I think every job deserves to get some love.

    I do still enjoy MNK for the same reasons I did in late Heavensward. I just don't like how punishing it is. I know Dragoon has it even worse though. It's just Ninja and Samurai have the least problems with phase changes, and somehow that doesn't feel balanced.
    (0)

  3. #3
    Player
    Zohnax's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    141
    Character
    Zohnax Sinaly
    World
    Sargatanas
    Main Class
    Monk Lv 100
    Quote Originally Posted by YitharV2 View Post
    My interpretation is that GL4 would further the "extreme DPS disparity". I'm fairly certain they could have given us GL4 instead of Riddle of Fire, but the reason they didn't is because it's already punishing to lose GL3.
    I'd be more willing to wager it's because of an additional full-time 10% damage increase and -5% weaponskill recast. The struggle is maintaining GL and an additional stack of that wouldn't make it any easier to maintain that. If GL fell off a stack at a time, there wouldn't be a problem with maintaining it and Perfect Balance could potentially have some more uses aside from saving it purely for if GL fell off.
    (1)