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  1. #41
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by ItaruKarin View Post
    I'd say that what makes monk unfun is the simplicity of the rotation.
    I'd argue this is a major FFXIV problem, not just with Monk, although I haven't played BRD or MCH. Especially with tanks. Like on Warrior, you have 1-2-3 Butcher's Block, 1-4-5 Storm's Eye, 1-4-6 Storm's Path. There's very little variety and choice you can make. It's too simple. I could go on but I've already written a lengthy piece about tanks in general.
    (2)

  2. #42
    Player
    Nhisso's Avatar
    Join Date
    Jun 2017
    Posts
    116
    Character
    Jacob Nhisso
    World
    Midgardsormr
    Main Class
    Paladin Lv 61
    I play a 48 monk. Even with proper gear and being higher level than enemies, monk feels boring and weak and i cant wait to hit 50 to switch to samurai.


    But dont get rid of shoulder tackle. All melee classes should have a rush-to-enemy skill in MMOs
    But yeah, the monk feels very weak and seems to get weaker as it levels and does appropriate content. Even tanks feel more badass as you progress.
    (0)

  3. #43
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Edana View Post
    People are upset that monk is getting left out? That shit ha been happening since 3.0 anyone else remember the monk memes?
    I loved Monk in 3.0. There was nothing wrong with it. They fixed our TP issue and gave us a awesome 30 second AOE. I was happy.
    (2)
    Morzone Vandalfo on Siren
    Main job: SCH/MNK
    Raid job: Gathering
    PS5 based. PSN ID: natek_morzy

  4. #44
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by YitharV2 View Post
    I'd argue this is a major FFXIV problem, not just with Monk, although I haven't played BRD or MCH. Especially with tanks. Like on Warrior, you have 1-2-3 Butcher's Block, 1-4-5 Storm's Eye, 1-4-6 Storm's Path. There's very little variety and choice you can make. It's too simple. I could go on but I've already written a lengthy piece about tanks in general.
    But see this is what set monk apart. Out of all of the classes Monk was the fastest and it kept you busy! Now they threw a wrench in that system and I hate it. <.<
    (1)
    Morzone Vandalfo on Siren
    Main job: SCH/MNK
    Raid job: Gathering
    PS5 based. PSN ID: natek_morzy

  5. #45
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    364
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Awful View Post
    That is a pretty laughable excuse where you can compare monk to samurai where samurai does more dmg, no positionals and isn't even getting touched before Omega Savage, now that's pretty ridiculous, monk hasn't evolved it's taken a step backwards.
    More damage, has positionals akin to ninja, and no utility. I know monk needs love, and that hating samurai is such an in fashion thing, but at least say something accurate about what you hate instead of something you don't have a clue on.

    In fact, since you don't like Samurai so much, and to anyone else who hates it, I have a question for you. Why would you ever bring a Samurai if it was even second in dps compared to other classes that bring some sort of utility, even as something 'minor' as Brotherhood in its current state?
    (2)
    Last edited by Enjuden; 07-16-2017 at 09:31 AM.

  6. #46
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Enjuden View Post
    Why would you ever bring a Samurai if it was even second in dps compared to other classes that bring some sort of utility
    Yup. Welcome to the world of Monk back in HW when a lot of raids went with DRG/NIN because they needed the utility and Monk had barely any raid utility in comparison.

    I have no problem with SAM, in fact I would be delighted if they didn't kill monks playstyle and SAM and Monk could compete for that "high damage no utility" spot in a raid. I mean heck, the way I see it is you got BRD/MCH, you got BLM/SMN, you got DRG/NIN. So WHY when they give us Monk/SAM they ruin Monk. I wouldn't even care if Monk was second by a little, as long as they both hold the same position in a raid, just freaking make it fun again.

    I'm glad you like SAM. I'm glad you have that "selfish DPS" persona. Feels nice to be independent, yeah? Great for solo play when you don't have your DPS in abilities that buff others. I remember it well and believe me I'll miss it. You're gonna get a lot of hate for this, so you may as well get use to it. Just be the best you can until it's your DPS that is the utility they need. I'll likely try SAM myself, but it will be a sad departure from Monk.
    (4)
    Morzone Vandalfo on Siren
    Main job: SCH/MNK
    Raid job: Gathering
    PS5 based. PSN ID: natek_morzy

  7. #47
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Awful View Post
    That is a pretty laughable excuse where you can compare monk to samurai where samurai does more dmg, no positionals and isn't even getting touched before Omega Savage, now that's pretty ridiculous, monk hasn't evolved it's taken a step backwards.
    Samurai does have positionals though. If you argued Samurai's positionals don't matter as much since it's only 120 potency per 7 GCDs you'd be correct. But that doesn't mean True North does nothing for Samurai.

    https://www.reddit.com/r/ffxiv/comme..._have/dj4cggi/
    (0)

  8. #48
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    At this point Monk is in a good place damage wise (I main Monk and can consistently score 90%+ on both Susano EX and Lakshmi, pretty much no one beats me in damage unless they're getting fed cards or I get screwed by mechanics), but it being in a good place in terms of damage doesn't actually mean it's good. Using Riddle of Fire just feels terrible. Going slow is the feeling of losing GL3 and that's the feeling of failure. Riddle of Earth and Brotherhood meanwhile both swing wildly in terms of how useful they are. Brotherhood basically does nothing in 4-mans unless you have both a Warrior for a tank and another Physical DPS (Which doesn't happen since the DF tries to pair you with a ranged, of which 3/5 are magical), while Riddle of Earth will basically just not work if it's been too long since you've refreshed it.
    (3)
    Last edited by SpeckledBurd; 07-16-2017 at 11:37 AM.

  9. #49
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    364
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Morzy View Post
    snip
    I'm well aware where monk was in Heavensward, And it sucked, since that was my best melee at the time, but people wanted to meme out monk because DRK was part of the tank meta. I however don't understand how monk was ruined, when monk is..well, it didn't change. At all in playstyle (aside from touch of death). I just think it didn't receive enough to make it interesting, or if we go by the paladin route, lost nothing while gaining buttons. In fact, if Brotherhood was changed in any one way for the better, they'd have that Monk/SAM thing you want, which, again, why would you ever bring samurai when monk is sam+1 then?

    Granted I didn't get to 60 yet, so I will see what happens, but the data I have seen has showed that monk is barely behind samurai, with brotherhood almost pushing them over in 8 man content, but not quite. They're really close right now. And believe me, I've seen the hate and received it passive aggressively all of stormblood so far. I believe it's been exaggerated to the point of being ludicrous, if we go by data that is relevant, not 'lel I pad my numbers with astrologian and eating aoes'.

    Fun is a thing, and definitely what should be changed on monk, imo. But when it comes to damage? You all need to calm down.
    (0)
    Last edited by Enjuden; 07-16-2017 at 12:01 PM.

  10. #50
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    New skills doesn't help MNK evolves into the right direction.(only deep meditation trait is useful)
    Hell,even Goon's dps are bad right now but I believe mirage's dive is the evolution DRG need.Mirage's dive makes DRG more fun to play and keep them busy since Goon have a lot of downtime.Nastround's mechanics is not bad but eye stacks should be permanent.
    (0)
    Last edited by Kahnom; 07-16-2017 at 12:00 PM.

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