I agree.. honestly maybe I'm the minority but I liked the busyness that Monk was... It was fast, it was simple.. Now it feels kind of annoying with the whole reliance on FC.. It just gives a completely new system other than rotation to perfect and before it wasn't as bad but I feel like a lot of my DPS (or a lot more) is calculated from FC... Which just.. ehh, really? I don't know why people were begging for some system like this, it's just flat out annoying and can inject itself into your rotation at unpredictable times and if you don't use it right away it's a DPS loss... And this woulldn't be a big deal to me if I didn't think it weighed more in SB than it did in HW.
As far as riddle of fire... SE I will have you know that monk was the fastest pacing character for the longest time and you go ahead and give us something to slow us down just to make it easier for (likely) newer players who would be boggled down by the job?
And WHY did you get rid of our dots? You even nerfed demo. I seriously feel more like a burst DPS with less dots and more reliance on FC.
And AGAIN with the riddle of fire. From what I heard, it's 3% more powerful than blood for blood. THREE PERCENT. Are you kidding me? You take away one ability and replace it with a lesser one that goes completely against the playstyle? Can we even call it new? It just feels like a crappy replacement.
It's really sad, honestly. I started this job in 2.3 out of nowhere because I wanted to try it. Guess what? I freaking loved it. The playstyle was fast, structured, it kept you busy. It freaking felt like dancing for crying out loud. After nearly three years of that, you slow it down and add some RNG and now I can't even play it right no matter how much I try. Each time it never feels like it has structure, I always miss something or forget to do something. no longer can I pre-press my buttons and consider my next positional without the comfort of knowing that everything will work out on MY end (not to say the enemy will also cooperate).
But now.. Really at 62 I considered dropping it and either trying SAM out or leveling my SCH from 60, which is my 2nd fav class... But I forced myself forward to give the job the chance it deserved from me. I just hit 68 last night.. Haven't felt the pain of riddle of fire.. yet.
Honestly. riddle of fire. You think of getting more fired up than fists of fire ever was. Faster, stronger, the calling that monk always had. But no. Now it's slower and stronger. And you think this makes it easier?
Did we beg for easier?! NO. The people who DIDN'T like monk would/did, I really don't know. But lemme tell you, if you enjoyed monk, if you played it because you enjoyed its playstyle, not the damage that it offered, which was at the top, like I did... Then you freaking enjoyed it's speed, it's difficulty, it's structure, and it's fun...
One last thing... I never would have goten beter at monk if raiding didn't force me to. I jumped into T6 because I knew I wasn't going to heal raiding on my WHM main. Monk was the only other class I had. I sucked, like really sucked. We spent weeks and weeks on T7. Wipe after wipe after wipe. In T8 my friend taught me the power of camera lock and keeping those auto-attacks. Finally in T9.. I realized what I had to do. I realized just how many positions I had... I realized I was so ameture skipping True Strike because I didn't wanna do that many positions. When I realized the rotation meant for monk, I said "eff that". But I got past that and you know what? It was fast, it was structured, it was rewarded with powerful DPS.
I don't know if I'll stick with monk. :/


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