This is part of our problem. It's easy to just look at the DPS numbers and say monk is in a decent place, it really is. But DPS isn't really the problem. These changes hit the people that have played monk for years. Monk was so streamlined in 3.x, it was hard to think that you could screw it up like this.
Lets see. I probably stopped playing for pretty much good at around February. I might've got on a few times during my college semesters between then and SB release but most of the time I went with SCH for queues because well DPS queues sucked and I didn't have time so thank god my 2nd fav class is a healer. Anyway. A good ~4 months without playing monk and I decide that at a week before SB release, I wanted to test my muscle memory with my Monk rotation... And so I did, and it was near perfect, I remembered everything, even the stuff I missed like Fracture.
With the SB abilities.. I mean I don't have brotherhood but what difference will that make, eh? The job is just. I only gained two abilities and a few traits and I can't even replicate the rotation I did a week before SB because it doesn't exist anymore. I can't improvise and whats worse is our "best buff" slows us down which throws me off every darn time. This isn't just a simple "add a few abilities to the existing rotation", no it's freaking gone.
edit1: Maybe I was a bit dramatic at the end there, but that's what it feels like.
edit2: Also I noticed how you responded and it forced me to reflect on my post. I wasn't at all being snarky with the whole "welcome to the world of Monk back in HW". I genuinely meant it... Lol.