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  1. #1
    Player
    Kit-Kat's Avatar
    Join Date
    May 2015
    Posts
    332
    Character
    Ayleen Estheim
    World
    Siren
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Limecat View Post
    It would definitely be a lot better if they made movement during casting drastically slow casting down rather than cancel it entirely. Same should go for being hit, no more hard interruptions for a vanilla smack upside the head. Casters in XIV aren't glass cannony enough to justify repeated breaks in their ability to attack, and the mechanic is there for nothing more than flavor/tradition at this point.
    I always suggested Surecast to be changed to be a spell making the caster able to move while casting the next spell every 30 seconds. They said they were removing useless abilities, but they "buffed" surecast so you can't get interupted by stuns or knockbacks, yet every mechanic that knocks you back, still does even with the spell on. SE, please? ._.
    (1)

  2. #2
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Kit-Kat View Post
    I always suggested Surecast to be changed to be a spell making the caster able to move while casting the next spell every 30 seconds. They said they were removing useless abilities, but they "buffed" surecast so you can't get interupted by stuns or knockbacks, yet every mechanic that knocks you back, still does even with the spell on. SE, please? ._.
    It works whenever I pop it on Sophia and dance while the rest of the raid falls off the platform.
    (0)