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Thread: Refusal to LB3

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  1. #1
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Sylvain View Post
    Isn't DPS lb only based on the user iLV?
    I thought with equal gear, all melee, range and castee do the same damage respectively to their DPS category.
    I forget the numbers, but I'm pretty sure the LB is based on the party's average ilvl.

    The potency is stupid high, but I don't remember exactly. The ratio is something like...

    if Melee is 10,000
    Caster is 5,000
    Ranged is 5,000
    (0)

  2. #2
    Player
    Lyrai_Celestine's Avatar
    Join Date
    Jul 2017
    Posts
    131
    Character
    Lyrai Celestine
    World
    Sargatanas
    Main Class
    Paladin Lv 70
    I always recommend saving melee LB3 until the boss is at low health, of 10%.
    Else, I'd save up for healer LB3. Trust me, I've been into numerous situations of early LB3s, so I learned this the hard way.

    Moreover, the one who executes LB3 are literally a sitting duck for a whole 8-10 (healers for 5 seconds) seconds when executing Melee LB3. So, you have to find the right moment for it, or risk dying to an AoE or targeted mechanics. You can try communicate who will use the LB3 and when, it'll make things much easier to manage since they will leave the LB3 to you.

    As for candidates, SAMs for one are very capable of Melee LB3 due to their long duration buffs. I don't play other melee, so I can't say which other classes are good at it.
    (0)