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Thread: Refusal to LB3

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  1. #1
    Player
    Lelila38's Avatar
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    Aug 2013
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    757
    Character
    Rhia Nara
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    Same as what I posted in that other thread:
    Ran Omega V3 with a friend, he was on Sam. Everything looks under control, Lb3 is up, so he uses it. Minutes later someone messes up a mechanic and we wipe. The healers both immediately start giving my friend shit about why he used Lb and that he should have saved it for the healers.
    Next pull Lb3 fills up again, noone uses it, we clear the fight without using it. Healers start going on about what a waste it is and why no dps would use the Lb3.

    So yeah, I believe that's why a lot of people rather don't use it.

    Apart from that, it interrupts rotation, possibly causing people to lose stacks/buffs/... I think that might be another reason for melee not to use it.
    But generally, unless you need to save it for a specific mechanic, Lb3 should always be used.
    (20)

  2. #2
    Player
    VanilleFang's Avatar
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    Sep 2014
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    Character
    Estellise Valesti
    World
    Adamantoise
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    White Mage Lv 70
    Quote Originally Posted by Lelila38 View Post
    OmegaV3.0
    What mechanic can one person screw up that would lead to a wipe in V3.0?
    (1)

  3. #3
    Player
    Gallus's Avatar
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    Sep 2013
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    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Common sense tells me you don't use LB3 until you know the boss is gonna either get extremely low or die after it.

    Using it halfway just to lower a few % is not worth the risk. You don't want to trade a potential heal LB3 lifesaver just for a laughable extra LB1 a bit later (LB1 does literally nothing).
    (0)
    Last edited by Gallus; 07-16-2017 at 05:09 AM.

  4. #4
    Player
    Krisom's Avatar
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    Oct 2013
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    Character
    Krisom Stillwater
    World
    Phoenix
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Gallus View Post
    Common sense tells me you don't use LB3 until you know the boss is gonna either get extremely low or die after it.

    Using it halfway just to lower a few % is not worth the risk. You don't want to trade a potential heal LB3 lifesaver just for a laughable extra LB1 a bit later (LB1 does literally nothing).
    If the numbers have not changed, LB1 is worth 2300 potency that scales off the group's WD.
    If the group had any common sense they wouldn't be screwing up on mechanics and relying on a clutch to get them through a fight, LB1 literally does damage greater than the majority of buffed attacks in this game. Damage is damage afterall.

    ---

    Regarding refusing to use LB3, I usually leave this to SAM or NIN due to the nature of BoTD and eyes. - However the only time I refuse to use LB is when I'm in a position where mechanics are going on.
    Someone wanted me to LB during the single person jumping mechanic during Susano and threw a hissyfit during, luckily I didn't because I was targeted to jump over which would affect the whole group.
    Let people time their LB3 because the animation-lock is pretty long and this is especially the case for casters.
    (0)