Have they mentioned MCH at all?
Have they mentioned MCH at all?
They have though in the translation thread they forgot to add it
MCH will have their base damage increased
It'll be an overall potency increase(edited)
Heat Gauge will be made easier to maintain
Rook and Bishop OVERLOAD will have increase of potency of 400 to 800
Hot Shot will change from 5% to 8%.
Heat will be slower to gain
I'll hold my main judgements about the SCH changes until the patch launches, but here is my initial rundown.
・The introduction of “Miasma II” as a job specific skill. - If its the same Miasma II as before just keep it, giving it back would be an insult
・Changed the cooldown of Emergency Tactics to 20 seconds. - Great, now I can use my "HIGH MP SPELLS" faster (sarcastic much)
・Indomitability [stay tuned] - Of all the skills to change you choose one that works?
・Strengthening Excogitation. - Will have to wait and see, but the skill needs a flat out change not a "potency increase" which i guarantee it is
・Changed the range of Fey Union to 15 malms. - OMG will you not learn, 20! it needs to be 20 or more, like embrace, otherwise if the tank moves the skill is useless
・ Aetherpact has been changed to increase Faerie Gauge even when Aetherflow actions does not inflict an effect on the target. - This seems pointless, whats this purpose, the only skill it would effect is Bane, which is rarely used now
・Introduction of a trait reducing the cooldown of Aetherflow. If this is the current trait reworked, then this is a good change, 30s would be nice, but 40s is okay too, just don't make it 50s, again insult.
Things not addressed that make me question what SE thinks about this job.
・Adloquium/Succor - The MP costs and the heals themselves aren't changing? Either the costs need to be lower or the heals/shields raised, otherwise are we even a mitigation healer then?
・Dissipation - WHY!!!! Why do you not address one of the biggest flops this job has. Its a skill that fights almost every other skill in our kit... FIX IT
・Chain Strategem - A CD reduction or a potency increase that's all we asked for
・Sacred Soil - Compared to the other healers bubbles it needs a boost
・Bane - We aren't even asking it be brought back to its full strength, just put it in line with the AoE of the other healers
・Silent Dusk - Fairy potency aside, it still needs that increase since its basically Succor now, This is the one fairy skill that is useless and needs a change.
・SHIELDS - For the love of Hydaelyn, PLEASE! We are supposed to be the mitigation healer with shields being our thing, but we have the weakest shields now, we've also been asking for more shield options for 4 years now, please, please fix this.
・(Bonus Item)Damage/Heal Skill - Why are we the only healer without a simultaneous damage/heal skill? I mean it made sense before when we had good sustainable DPS, but now it doesn't make sense.
I guess i didn't really withhold complete judgement, but I am unable to view the live letter so i'm not sure what else might of been mentioned. here's hoping SCH can recover.
Last edited by Eloah; 07-15-2017 at 09:09 PM.
I like Q21.
yay healer adjustments.
The way RDM is right now, will make things easier for parties... so people's response? "NERF THEM CUZ I DUN HAVE IT!"
Hey, SCH is still beating WHM in its general shielding capabilities
To add to your point about Dissipation, if they're lowering the AF CD it's effectively making Dissipation even less valuable than it already is. It definitely needs a bit of a retool at some point; I don't even remember when I last used it outside of pre-SB PVP.
I disagree with some of the other suggestions, but am very interested in seeing the adjustments with all of the potency shuffling that's likely to hit all three healers. I miss using my SCH and want all three healers to be equivalently worthwhile soon.
Love how the question about MCH is translated as saying "MCH itself is enjoyable".
Hahaha, no.
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