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  1. #1
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    Every single battle needs to test your skill as a player. An auto-attack system and static SP don't provide that feeling of satisfaction.
    NO!
    I dont even have to explain this.
    (0)

  2. #2
    Player
    Leira_Raine's Avatar
    Join Date
    Mar 2011
    Location
    Limsa, Land of the Pirates!
    Posts
    276
    Character
    Talia Renton
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Yeah, a faster paced battle system like XIII-2 would be fantastic. Or just... faster paced. I was hoping the combos would be more fluid as well, but it just seems very slow. A lot of people are right when they say it appears sluggish. They CAN make auto-attack work at a much more enjoyable level. Malakhim is also right when the enemies should require true strategy to beat.
    (2)
    C'est Vie ou Mort!

  3. #3
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    What Betel said. I'm hoping they add back a couple instants for each class, at least the melees.
    (2)

  4. #4
    Player
    Zhinse's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    113
    Character
    Zhinse Sanwa
    World
    Excalibur
    Main Class
    Marauder Lv 50
    At the moment if, if battle was any faster then we would have a couple of effects to follow:

    1.) Some fights end too quickly to be interesting

    2.) Party Vs. Mob Party will be way too chaotic to handle. This party vs party aspect of the game was something i didn't think was executed well in the beginning and now feels like a dream.

    I am not against speeding up the pace of battle in terms of pure speed, but hopefully its to something that is balanced to make things interesting and not too trivial and that it is balanced well with our cooldown timers. This will have to come in with the new server structure as a base.

    If the OP is truly only level 19, then he has some right to complain as at that level you do not gain access to a lot of the fun abilities and cross class combinations. That said, you have the ability to learn the new classes from the ground up and not just think that the combat system is now just combo or bust.

    Solo Grinding is still boring as hell, so dont do it.

    As for the other people who have raised the fact that we have no more AOE's, slow tp build and long cooldowns, I agreed with you initially but after spending more time with the patch i think that the balance is very well designed and makes the party play i've been in extremely interesting. However, i can understand that going solo up the levels may be bleh status. I haven't tested that out myself. If so, test things out for yourself and then raise a topic here on the board: "Party play great, Solo play snore, please address this"
    (3)
    Hello Everyone!I am a studying animation student at the Unversity of the Arts in Philadelphia. I am originally from southern California.

  5. #5
    Player
    Crux's Avatar
    Join Date
    Oct 2011
    Posts
    53
    Character
    Crux Corvus
    World
    Leviathan
    Main Class
    Archer Lv 70
    Quote Originally Posted by Zhinse View Post
    Solo Grinding is still boring as hell, so dont do it.
    I agree, but the game as is pretty much forces a new player to do just this. There is no General chat, there is no level chat, there is no one talking in-game. Join a linkshell, well most random linkshells are just as bad with no one talking or grouping.

    There aren't the social tools to build a community. If you could do leves while you lfg, that would be much better.
    The way the game is now, it is very frustrating for a new player. The game seems dead because there are no chat channels.

    I like the combos, it makes it a little better. The pace of combat was sped up once. They probably need to speed it up a little more. Just like sheathing/un-sheathing your weapon was sped up. Take out some animations, speed more animations up. There is things they can do, I don't believe that combat cannot be faster. Get creative.
    (2)

  6. #6
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Crux View Post
    If you could do leves while you lfg, that would be much better.
    You can do this.
    (0)

  7. #7
    Player
    Crux's Avatar
    Join Date
    Oct 2011
    Posts
    53
    Character
    Crux Corvus
    World
    Leviathan
    Main Class
    Archer Lv 70
    Quote Originally Posted by Masamune1004 View Post
    You can do this.
    Ok, I meant effectively...
    (1)

  8. #8
    Player
    Nel_Celestine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Nel Celestine
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I dislike the combos because you can't use them for anything useful when they require positioning. You can't run around Ifrit to attack his side without risking the mages and the moogles turn and move too quickly to line up combos as well.
    (3)

  9. #9
    Player
    Jin_'s Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    98
    Character
    Jin Sing
    World
    Excalibur
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Nel_Celestine View Post
    I dislike the combos because you can't use them for anything useful when they require positioning. You can't run around Ifrit to attack his side without risking the mages and the moogles turn and move too quickly to line up combos as well.

    Duh, hop on the ARC bandwagon, worst you do is run in close> keen flurry > quick nock>return to 8yalm+ away for moogles

    or for ifrit you go thm and manaburn

    notice the similarities to the bandwagon choices? NO POSITIONING!!!! >.>
    (0)

  10. #10
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Tyro View Post
    Pace is OK. I like it. Gives time to use actual strategy
    Choosing between 4 unique combo sequences hardly counts as strategy.

    Quote Originally Posted by Jin_ View Post
    Duh, hop on the ARC bandwagon, worst you do is run in close> keen flurry > quick nock>return to 8yalm+ away for moogles

    or for ifrit you go thm and manaburn

    notice the similarities to the bandwagon choices? NO POSITIONING!!!! >.>
    Can't tell if you're serious or not, so...
    The lack of positioning requirements should not be distinct to a few select classes, classes that not everyone likes I might add. That is blatant (or negligent) class favoritism that needs to be abolished.
    (2)

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