"Black mage
We made a couple of adjustments which black mage players will understand.
Also, when doing their skill rotations, there are moments where they lose all their MP, so we’re making some adjustments to the MP.
- MP cost for Foul has been removed.
- Recast time for Triplecast has been reduced from 90 to 60 seconds.
- Recast time for Fire IV and Blizzard IV has been reduced from 3 to 2.8 seconds."

Wouldn't a 0 mp foul be the same as a 240mp foul? There is still a chance to hit 0mp with the server ticks on umbra ice and unless they're suggesting we use transpose foul, this change isn't a great deal of importance at all. What would've been better would be a base mana increase of +600 or 0mp on foul and B3 transitioning from Astral fire.

"Also, when doing their skill rotations, there are moments where they lose all their MP, so we’re making some adjustments to the MP."

Hopefully the foul change isn't the only thing that's going to happen with the adjustments to MP.