A addition with a new title to my other thread, maybe and hopefully Yoshida and Square Enix will force the constant frontlines rotation with next patch 4.05 on the 17th instead of months ahead in 4.1 and put us out of our shatter misery!
A addition with a new title to my other thread, maybe and hopefully Yoshida and Square Enix will force the constant frontlines rotation with next patch 4.05 on the 17th instead of months ahead in 4.1 and put us out of our shatter misery!
I believe we will see Balthier in Eorzea one day!
I was thinking what of they add the nadaam as stormblood pvp content. It is a pure pvp mode where you have to kill and kill and kill till one remains..maybe no raise..idk some sort of deathmatch where only one wins or something like that
They just removed Fold and Slaughter so i doubt we will ever see something like this, also Feast kinda works that way but it has respawning.
4.1 pvp has already been teased to be 2 teams and large scale, so i'd say next mode will be like a battleground and simular to tera onlines seige
I believe we will see Balthier in Eorzea one day!
The Nadaam as a PvP mode? We already have something similar. It's called Seal Rock (Seize).
They really need to add another map for that mode. Maybe a map that is located in the same region as the Azim Steppe.
We need a rotation and us have no choice in the map like the feast, just remove all modes, put them into one moe and it randomly gives a map/rule.
I believe we will see Balthier in Eorzea one day!
I would LOVE to have Slaughter back, and as a wildcard mode for any of the 3 currently existing maps.
We have enough objective-based modes, and Shatter unfortunately discourages active engagement. It's like hunts but other players (and even worse, your own team's lack of knowledge/coordination) are also a threat.
They removed slaughter because all slaughter is is a dumbed down secure, they added adrenaline to secure so no reason to have back unless wanna deal with another noobfest mode again.I would LOVE to have Slaughter back, and as a wildcard mode for any of the 3 currently existing maps.
We have enough objective-based modes, and Shatter unfortunately discourages active engagement. It's like hunts but other players (and even worse, your own team's lack of knowledge/coordination) are also a threat.
I believe we will see Balthier in Eorzea one day!
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